regulator turns yellow

ShirakoX32

Forsaken Northern Builder
ok i'm driving a steam engine in Cab mode and the tender keeps making decoupling noises and the regulator flashes yellow for a second. and then the cutoff does too. can anyone explain what this means?
 
Yellow Regulator means wheelspin, the cut-off flashing means you'v got it too long and need to pull it back a little, at high speeds you should be between 30% cut-off to 25% cut-off.
The decoupling noises is the coupler slack.

Cheers.
 
how do i correct them and off topic i'm doing the big steam grade on marias pass and i'm at milepost 1181 there's another big boy about to pass me with a canadian pacific 50ft reefer. is that meant to be the helper i requested?
 
You can't as that's the gap between the coupler's, it's like that in real life and like that in trainz, bar type couplers and Scharfenberg coupler's don't have slack.

Their is a tag to adjust it but N3V are against modifying built in content, the tag *max-coupler-gap* will being them in closer and can be set to a value of 0.01 to 0.02

Cheers.
 
is it supposed to do that when i'm in motion? just starting to move i understand but it constantly jerks. this always happens in cab control which is why i almost never use it.
 
The jerking thing I think was a TS09 bug, TS10 and TS12 didn't do that, you could update to SP4 and see what happens, I never did install patches to my TS09 install and went straight to TS10, so I have no idea if the patches will fix that.

Cheers.
 
is it supposed to do that when i'm in motion? just starting to move i understand but it constantly jerks. this always happens in cab control which is why i almost never use it.

Yes, it is supposed to happen when moving. As you start to move you will pull all the cars tight, you'll run out the slack. But thanks to draft gear, springs in the couplers to reduce draft and buff forces, the cars will sort of stretch a little as the couplers pull out of the car slightly. This pulling action will be uneven though out the train tanks to many factors such as grade, car weight, and car rolling resistacne. This means while you might have 10.000 lbs of strain on your first coupler, you might have 10,100 lbs on the second, and 8,900 on the third. Now with the springs in the couplers they will pull the car ever so slightly faster at some points, causing the cars to get closer and push on the next. This results in an ever so slight back and fourth motion though the whole train on level track.

Now when you get into grades, there might be a point where the train is pushing you down a hill, trying to pull you down the hill. But these buff and draft forces remain. Thus you get these sounds.

To add, as Azervich said, there is a gab in the knuckle on the couplers. This can be about 1-2 inches of open space between the the couplers of 2 cars.

To truly avoid this, use British equipment. They use spring loaded buffers, and tightly puled links to keep the draft and buff forces low.

Think of knuckle couplers as a big long chain. There is slop between the links but it moves when pulled and pushed. And British equipment more like a big pool noodle. Kinda squishy, flexible, yet solid.


As for your other question, regarding up grading. I do belive you can import content form other versions. But its a "do at your own risk" sort of thing.
 
no i mean when i'm doing like 10+ mph and it seems like the engine is trying to break away from the tender. and its a scenario on Marias Pass
 
No, there is a supper secret one. The only way to get it is to fold $100 into a paper crane. Then hold it at exactly a 43.18deg angle to the sun.That will reveal a code word that you type in to a DOS command prompt. That will give you a link to order a free floppy disk that will have a link to where you can download the program to unpack the code. You'll get 350 5x7in index cards from a man in a top hat a few weeks later. Don't look him in the eye, and dont say any thing to him until he takes his hat off. When he takes his hat off make sure to say "Ich riech wie tacos." He'll respond by showing you his scar. It is a very nasty scar and might make you sick, but dont look away. Instead, offer him some pancakes. He'll give you an envelope with the 5x7 cards then he'll leave. When you get home, wait till night time. Using a black light read the numbers on the cards and enter them into the program you got from the link on the floppy disk. Remember to skip the 5th, 7th, 3rd, and 5th numbers from the first. Or else you'll have to start all over. once all of this is done, you should have TRS09 fully patched to TRS2013.
 
ok the sarcastic post wasn't necessary

Nether was this question:

is that the last one made?

Seeing as the site answers it for you.

Lets break it down a little....

Going to this site http://www.auran.com/servicepacks/#TS2009 . We can see that SP 4 build 44653 is clearly they latest version of Trains 2009. Now, with out knowing which version of Trains 2009you have, I cant say which one you should down load. But if you load up TRS09 to the launcher, the first window that pops up with you click the TRS09 icon, it should have a number that tells you which version of TRS09 you have.

At this point it's merely a matching game. But just to help you out. You find the number that the launcher has on that link and you download that patch first. It will then update TRS09 to that build. You keep doing this until you have version 44653.

But just a little heads up, this will not give you TRS12. You will still have TRS09, but the latest version of it.
 
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