Railworks 3 to be released in september

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There is an axiom for finite systems with shared resources like railways. They are stable as long as system load is beneath a certain threshold. If load increases the system becomes unstable. Instability means either deadlock or loss. No third option. For the prototype loss has to be prevented by all means. Not so for the simulation. If a deadlock occurs - bad dispatching due to inferior working timetable - the simulation could remove trains to resolve the deadlock, which is, of course, loss. That's what Zusi does. (And that's different to the transparent head-on collision caused by bad signalling.)

Pardon,...... I..... Don't suppose you could say that...... again?:hehe:

Bill
 
@wholbr

Sounds to me he, geophil, is talking about the work of Dr. Beeching.
 
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Hi robd and everybody.
@wholbr

Sounds to me he, geophil, is talking about the work of Dr. Beeching.

Could be robd, could be.
But I mean, how are us carrot crunchers down yer in somerzet supposed to understand anyfing like dat posting. Now lez get reel like a.

Bill
(had a heavy day in the office, and I am still there, but that one really did lighten it for me when I looked in on the forum. thanks geophil, no disrespect intended) .

:D
 
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Sounds to me he, geophil, is talking about the work of Dr. Beeching.
A British friend once said to me in the early naughties, when "privatisation" of Deutsche Bundesbahn had already left some footprints: "You are catching up quickly".

Pardon,...... I..... Don't suppose you could say that...... again?:hehe:

Bill
It's called systems theory. Basically an analysing abstract view of what trains on track are about. Highly recommended for anyone trying to design AI for rail simulation.

:cool:
 
A British friend once said to me in the early naughties, when "privatisation" of Deutsche Bundesbahn had already left some footprints: "You are catching up quickly".

It's called systems theory. Basically an analysing abstract view of what trains on track are about. Highly recommended for anyone trying to design AI for rail simulation.

:cool:

OOOOHHH,...... Now i understand. (quick, pass the cider somebody)

The above aside,thanks geophil you really have made it a very pleasant evening on the forum. I never did have much of an education myself. I left school in 1960 at the age of fifteen with no grades or qualifications whatsoever. Everything I have learned and gained since then I taught myself.

However, I do genuinely respect someone such as yourself who can use the English language to describe a subject as you do. As someone who dictates many reports myself I am only too aware that this is becoming a lost art

again with every respect, many thanks

Bill:)
 
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Hi Everybody.

You are quite right RRSignal stating that any company can go to the wall and with steam it is quite possible that Railworks users would be left with nothing. However, let's not get carried away it is only game software and nobody would lose anything more than their favorite games or their hobby.

So it is with cloud technology and within that steam. Yes there is a risk in using steam but there is a risk with discs and downloads in your own computer. without doing a full risk assessment, I would say metaphorically speaking that you could get burned with either choice.

Bill

Hmmm, that's a fair point to some folks Bill, but, for those who've had Railworks from day 1, and have purchased content worth well over 650 pounds, is a hell of a lot of money to lose if things went bad, in the current economic climate, and would certainly make me get carried away if I couldn't access it anymore, which is why so many are now fearing what could happen in the future. With ALL of my Trainz version discs I can install and uninstall to my heart's content, knowing that no 3rd party commercial DRM company can EVER stop me from playing my game, which is the difference between the 2 simulators, and I know which one for me comes out on top from a hobbying point of view. I have hundreds of DVD's loaded with Trainz content from 2004 onwards, which I can slam in the old driver and install whatever I want whenever I want to and with careful storage I haven't lost a single asset yet and no discs have ever been damaged, nor, any computer.

Cheerz. ex-railwayman.
 
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Hi everybody
Hmmm, that's a fair point to some folks Bill, but, for those who've had Railworks from day 1, and have purchased content worth well over 650 pounds, is a hell of a lot of money to lose if things went bad, in the current economic climate, and would certainly make me get carried away if I couldn't access it anymore, which is why so many are now fearing what could happen in the future. With ALL of my Trainz version discs I can install and uninstall to my heart's content, knowing that no 3rd party commercial DRM company can EVER stop me from playing my game, which is the difference between the 2 simulators, and I know which one for me comes out on top from a hobbying point of view. I have hundreds of DVD's loaded with Trainz content from 2004 onwards, which I can slam in the old driver and install whatever I want whenever I want to and with careful storage I haven't lost a single asset yet and no discs have ever been damaged, nor, any computer.

Cheerz. ex-railwayman.

I think you make some excellent points there ex-railwayman as I to have spent over £200 (British sterling) on payware for Railworks. As you and others rightly point out that should anything happen to steam then possibly everything could be lost to users including the base game.

Without wishing to get political in any way, in a week when financially everything seems to be threatened it does I am sure make many of us somewhat nervous about the future, especially the businesses that could be threatened.

Having said that, cloud computing (which is what steam is) is now an endemic part of our every day lives especially within business worldwide. Many people do not realize that even when they state that they do not wish to be part of this comparatively new computer technology. They then hold everything on discs and drives within their own home computers but they are still part of cloud technology whether they like it or not.

Many companies now hold all their data regarding employees including salaries etc on cloud technology. Utility, insurance and finance companies are also great users of the same. Everybody now has a stake in cloud somewhere in their lives. The British government (I believe) now holds much of its pensions data on cloud servers.

As an owner of my own business I have worked all day in the office and almost everything I have carried out throughout the day was placed on a cloud server within Google documents.

Yes, there are risks especially in the present financial uncertainty that any of these companies who hold all our data could go under taking many more businesses (including steam) with them and much of people’s every day lives as well.

As stated, Cloud technology is now an endemic part of everybody's life. There is no getting away from it as is here growing at an unbelievable rate and carrying everyone along with it. You can hold as much Trainz and other data as you can within your own home but you will still be very much part of the cloud technology outside.

Bill
 
Having said that, cloud computing (which is what steam is)

Erm, no, it's not.

'Cloud Computing' is a very specific term that means that *processing* is done by remote computers away from your 'terminal' PC.

'Cloud Storage' is the only 'cloud' technology that Steam uses, and even then it's only on certain games - eg, TF2, Portal2, Torchlight, some others. It has to be very specifically coded into the game to support SteamCloud, and there are some quite severe restrictions on how much data can be stored per game. It would never work for Trainz, nor Railworks really, which only uses SteamCloud as a high-score table. SteamCloud is also available to all Steam titles for screenshot storage, but again, there are restrictions on how much space can be used (but that's an account limitation more than an app limitation).

It could be argued that Steam uses 'Cloud storage' to store the 'applications' itself, but it'd be a very flimsy argument, as it doesn't really adhere to the usual definitions of cloud storage (mainly because Steam simply acts as an online backup, you cannot run files directly from it's remote file store, they must be manually downloaded first).
 
Hi NikkiA And Everybody.
NikkiA I have no doubt that you are right technically speaking in the strictest sense of the word regarding " cloud technology"

However, the point I was trying to make was that computing and even our everyday general lives is and has been changed by that technology. The fact that you cannot even access Railworks without being linked to the Internet for verification if for nothing else than a check that you are a authorized user of the software would to most people be thought of as cloud technology.

Many people would say that the above is at minimal a hindrance and at maximum a very unwelcome intrusion into their lives.The foregoing would be how many games users view Railworks and other games held on steam and that is very understandable.

However, that is only one side of cloud ( as many people see it) the other holds many benefits to business. In my own business I can place many documents on Google which can then be accessed by individual customers loging in without continuous reference to my business. Their own individual offices and personnel can then with authorization access those documents without them being lodged and/or circulated on their own company computers.

The above technology has many benefits not least of all fire or damage to company offices. Should anything happen in the above respect, all any business has to do is rent some temporary offices, plug-in a few computers and they are up and running again.

whether anyone likes it or not holding data on remote servers is here to stay. It has is risks as stated in previous postings on this thread, But it also has many benefits one of which may be restricting piracy of software and music, and that again could have many benefits not least in jobs.

Bill
 
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My only real objection to STEAM is nag, nag, nag;

steamsux.jpg


I'm playing a game here, when I want friends or the server browser I'll stop playing the game and use the internet browser, that's a more suitable application for it. :wave:
 
Elementary, Watson!

Dump the fire and open the safety valves! :hehe:

Seriously, it's complicated.

Launch the STEAM interface, not the game. Select games library, select the game you want to set for offline mode. RIGHT click, select properties.

Select the Local Files tab, Verify Integrity of Game Cache. Depending how much you have altered or corrupted, that could take a while.

Once that's done, select Updates tab, change to "Do not automatically update this game".

Now go back to the main STEAM menu, click Steam in the upper right corner, select "Go offline". And be prepared to have the blasted thing nagging at you to go online every time you start the game, after all if you're offline they can't try to sell you other games with all their advertising screens. :sleep:
 
Isn't there a time out that requires you to logon to Steam once in a while even if you only play off line? I seem to recall this being mentioned on the RW forum several times.
 
Nope de-Steamed installs do not reference Steam at all.
I only have the Steam version installed to satisfy the legal requirements.
But how can you run RW2 directly without it asking you to log into Steam? If I double click on Railworks.exe I get a message box telling me to log onto Steam first.:(
 
I'm aware of the de-Steaming, but it seems to be very new and, if the Steam folks have been paying any kind of attention, have patched it by now. As it stands now, the forums at UKTrainsim suggest the standard offline-running mode is "several months" and I'd have to know a de-Steam version is tested and known to run much longer than that.

It's also useless to the less-than-computer savvy among us, even if it does work.
 
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Exy exy exy.........calm down. :hehe: ;)

Do what i and many others have done, de-Steam RW2

Make a back up of all your DLC ( use the packager ).

Then if Steam does ever disappear, you have the game and all your assets still available to use.

I have three copies of RW2 installed, Steam one and two that are de-Steamed that i use for testing and route building etc.

cheers,
Mike.

I'm calm, I'm calm, Mike, don't worry, thanks anyway...:)

I ran my game de-Steamed for quite a few months, and it was fine, as Sniper Jim stated, it's a pain in the butt, as you get the daily log in reminders, which I completely ignored, however, the main problem is, that you need to have an account with Steam opened in the first place, there is no 'getting around' that scenario at all, without having an account with them, you can't install the game initially, even if you ignore them for the rest of the time you have the game running on your computer. Another factor was that the updates from RS.com had to be installed automatically, a process I wasn't personally happy with, especially as it buggered my computer up, as well as a few others, so, even if you ignored the periodical updates, any future creations that were built using the new updated version you couldn't use, so, it then became a useless game, you were stuck with having the very first, or, second versions and were not then able to operate anything brand new, freeware, or, Payware.
I also read on a gamer's forum, that an account holder with Steam took 3-4 months to sort out a problem with them, due to someone hacking into his account. I think they have about 4 million subscribers, maybe more, I don't know, but, I doubt they give a rat's ass about individuals, irrespective, of whether an account problem is your fault, or, maybe it isn't, but, to have them pull the plug on your account for any reason whatsoever, whilst they have a problem with YOU, is just a complete waste of time and as they are in the western USA, the time zone factor in responding to e-mails and whatever, sounds a horrendous time consuming effort that would be required rather than playing any games in your spare time. So, even if you aren't wired up to them on a daily basis, you cannot log-in to install the automatic updates for Railworks, or, make any fresh purchases, what a waste of a hobby......

Cheerz. ex-railwayman.
 
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