The addition of portals to Trainz many years ago was very welcome indeed, giving users are variety of sources of and destinations for their trains. Unfortunately, portals have a couple of issues that can cause problems. If you’ve ever had a cornfield meet with portal trains or if your trains sometimes get ‘stuck,” then you know what I’m talking about.
There are three principles or “rules” that help explain how portals work. Rule 1 relates the how an inbound train can affect a train leaving the portal. Rule 2 details how long a portal controls a train when it leaves the portal and how an MSD helps you stay out of trouble. Rule 3 explains how a portal will sometimes hold an outbound if it ‘sees’ a train approaching even if that train is miles away.
We’ll explain all this in a .pdf document to be found on dropbox.
https://www.dropbox.com/scl/fi/xnei...2023.pdf?rlkey=753d80ez45mht5xkc56ntiufx&dl=0
The document will also have a link to demonstration route that shows how these rules work.
There are three principles or “rules” that help explain how portals work. Rule 1 relates the how an inbound train can affect a train leaving the portal. Rule 2 details how long a portal controls a train when it leaves the portal and how an MSD helps you stay out of trouble. Rule 3 explains how a portal will sometimes hold an outbound if it ‘sees’ a train approaching even if that train is miles away.
We’ll explain all this in a .pdf document to be found on dropbox.
https://www.dropbox.com/scl/fi/xnei...2023.pdf?rlkey=753d80ez45mht5xkc56ntiufx&dl=0
The document will also have a link to demonstration route that shows how these rules work.