Looks like the bogeys need to be raised & possibly moved forward or backwards on the loco attachment points. I'm thinking both bogeys need a 180 degree rotation as well. This has been covered many times in the Forums. But, since you may be new to Trainz, the information below tells you how to raise and rotate the bogeys as well as how to move them forward/backward as needed so they fit correctly. You will need to clone the bogey and work with the cloned version.
You add the Position and/or Orientation tags to the loco mesh-table in the config.txt file. Once you get the bogeys positioned correctly see if the wheels turn in the correct direction. If not that can be adjusted via the loco config.txt file by changing the numbers in the "reversed" line of the bogey container (0 to 1 or vice versa). GOOD LUCK!
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I'm bumping this 3-4 month old thread to provide a little more info on the Position and Orientation tags for TS2010. These tags do not work in TRS2006. Hopefully, this info may help others needing to do these things. The Forum's very poor search capabilities really make things difficult to find this kind of information. Often, you can find it faster with a Google search.
I had some SD40-2 HTC bogies I wanted to use on some locos that had poor looking bogeys. However, to work these bogeys needed to be lowered and moved away from the fuel tanks and the rear bogey needed to be rotated 180 degrees. First clone your original assets before making these changes and use the cloned version for the changes. Here is the config file changes to the mesh-table container I used to accomplish this for the rear bogey by adding the Position and Orientation lines:
mesh-table
{
default
{
mesh "mesh.im"
auto-create 1
position 0,0.35,-0.19
orientation 0,0,3.15
}
}
Under Position, the 2d number (0.35) moved the bogey back toward the rear of the loco and the 3d number lowered the bogey onto the tracks. Under orientation, the 3d number reversed the bogey 180 degrees.
I also had three scenery transformers that I had converted to products but 2 of the 3 needed a 90 degree rotation when placed on a depressed center flatcar so they did not hand too far over the edges of the car. One of the 3 also needed to be both rotated 90 degrees and shifted off center of the car for the same reason. Here is the config file changes I used to accomplish the rotation and the shift of the transformer from center to the left side of the car.
mesh-table
{
default
{
mesh "transformer1.im"
auto-create 1
position 0.75,0,0
orientation 0,0,1.58
}
}
Under Position, the 1st number (0.75) moved the transformer to the left side of the car. Under Orientation, the 1.58 turned the transformer 90 degrees.