PORT OF TILLAMOOK BAY RR

hi all :)

just one shot today

t8.jpg


:wave: :wave: :wave:
 
hi all :) and thank you to ople and evan123 :wave:

a shot or two of the test train on the parts of the map i have done

test3.jpg

test2.jpg

test1.jpg


:wave: :wave: :wave:
 
hi all :)

just one shot today

t14.jpg


slow but sure the trainz map is starting to look nice and still loads to do :hehe:

:wave: :wave: :wave:
 
Hallo,

this is going to be a great nice route!! Keep on going. It remembers me well to the beginnings of my Milwaukee Road Avery-Drexel route (available within TS2010). Per haps you will not be able to stay using water to simulate the rivers, especially if it gets into the narrow valleys. One day, I started to create a set of special splines of different size to create all the many creeks and rivers as required by the real thing.
Also you should think about change over to TS2010. Speed trees would provide a much better environment and this would support all the work you do much better than the trees you use not. It seems to me you are using tree ground cover splines to get the woods onto the many slopes you have. At the beginning of my Milwaukee Road project, I used to attempt the same. But soon, I changed over to single tree objects as it performs better. One thing, it just looks better, another thing is that single tree objects works better in the narrowness of the valleys.
In addition to this, you could keep yourself a backdoor open by using single trees. If you would use the very nice looking trees made by “Jankvis” in TS2009, you could later change over to speed trees in TS2010 by using the replacement tool.

That’s some thinking from me, just to chare experiences.
But anyway, this route will be grate to look at it and to play with it. I worked at the Milwaukee Road Avery-Drexel about four years time getting the route completed as well as creating all the needed special objects for buildings, tracks, bridges, tunnels, trolley wires and last but not leased the special locos and the freight cars. I hope you can make it in less time ;-)

Your’s TUME
 
Pretty sure this is the first time I have seen one of my 'terrain only' routes developed. Very nicely done!

Andy ;)
 
hi all :)

dermmy you have got to b one of the kings in map making and thank you :cool: .

a fun note on this map
a test i did with speedtree and jvc trees covering the same place on the map killed my fps on my pc .
im looking at a low pc with nothing going for it can run this map (lol).
i've dumped the hole grass thing and a lot of single trees to keep fps up.
you mit all say a fun map in the makeing to run on a (old pc to go from a to b but will never get to c)
i do have a 2nd fast pc but i just like the hole idear of useing the map on a not so new pc
just hopeing when the map is finish someone will have a lot of fun with it.

:wave: :wave: :wave:
 
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hi all :)

its good to see all the nice comments on the map so far

a shot or two more ( i like the last one but that parts not finished yet lol)

t21.jpg

t22.jpg


:wave: :wave: :wave:
 
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