Unusual long lat coordinates

SAR704

Member
Have been trying to work out where I am in TRS22 for the last hour and a half. If this was IRL, I'd be rather cold and dehydrated. I have posted a link to the near untranslatable long/lat coords.




The lat/long reader from the 'DLS' does not seem to be accurate. It's not the most readable format for me either. I am only familiar with decimal degrees, and cannot read other formats unfortunately. When applied into aerial imagery, the coordinates show look to be over 150kms out of range. The reason I need coordinates, is because the route I am attempting diverts from the assigned TransDEM (.kml) route in the actual game, and I would like to know exactly where it goes, in order to be able to trace it back into some kind of .kml format. Is there any way to reverse engineer/extract coordinates from TRS22 to have them displayed in TransDEM? I cannot trace it accurately enough to generate DEM where the track would theoretically sneak by just beyond the border of the baseboard (at all angles, IE NSEW)

In the odd scenario, it gets within metres of the border of the baseboard at the southern end (south east). Then goes northwest, before heading north east, bypassing the town the original line served. It only uses a short portion of a straight section of the former line. The actual coordinates displayed are from somewhere just east of Port Augusta in AU.

The route is fictional. But does enable me to enjoy the best of both worlds, with minimal sacrifices. I am interested to find out where it actually goes through G Earth.

Thanks
 
Last edited:
HI,
FYI navigation lat & log are given as degrees then minutes (decimal) -There are 60 minutes in a degree (and then 60 seconds in a degree)
 
Have been trying to work out where I am in TRS22 for the last hour and a half. If this was IRL, I'd be rather cold and dehydrated. I have posted a link to the near untranslatable long/lat coords.




The lat/long reader from the 'DLS' does not seem to be accurate.
What are you comparing the numbers to?
It's not the most readable format for me either. I am only familiar with decimal degrees, and cannot read other formats unfortunately.
The lat / long numbers are what Trainz provides, they were not modified for the display on the Reader. I adjust Google Earth to display the same format to make it easier to compare.
When applied into aerial imagery, the coordinates show look to be over 150kms out of range.
How far away is the World Origin in your map? The further you are from the WO, the more there will be a discrepancy between TransDEM and the Lat/Long Reader. Basically it is because of the way the spherical Earth is mapped to a flat map. As far as I know, Trainz doesn't use spherical coordinates so in a smallish map, the distortion is minimal but it accumulate of longer distances.
When I use the Lat/long Reader, I don't keep referring back to the real world values and don't worry if locations are not spot on.
The reason I need coordinates, is because the route I am attempting diverts from the assigned TransDEM (.kml) route in the actual game, and I would like to know exactly where it goes, in order to be able to trace it back into some kind of .kml format. Is there any way to reverse engineer/extract coordinates from TRS22 to have them displayed in TransDEM?
No idea.
I cannot trace it accurately enough to generate DEM where the track would theoretically sneak by just beyond the border of the baseboard (at all angles, IE NSEW)

In the odd scenario, it gets within metres of the border of the baseboard at the southern end (south east). Then goes northwest, before heading north east, bypassing the town the original line served. It only uses a short portion of a straight section of the former line. The actual coordinates displayed are from somewhere just east of Port Augusta in AU.

The route is fictional. But does enable me to enjoy the best of both worlds, with minimal sacrifices. I am interested to find out where it actually goes through G Earth.

Thanks
 
In Google Earth, change the Show Lat/Long display in the 3D View tab in Options. I use Degrees, Decimal Minutes to match what Trainz uses.

googleearthoptions.jpg
 
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