JamesMoody
Trainz Team
As an example the PCC Non Real-301 <kuid>2:82412:58199301:1 ends up having 126 errors and 40 warnings when I import the asset into TANE from TS12 SP1 (which shows no errors or warnings for the asset)
There are so many errors I don't even know where to start. Here is just the beginning of the list.
- binary texture file 'route-front-frame-01.texture' is not a texture file for 'C:/Users/Paul Bert/AppData/Local/N3V Games/TANE/local/hash-DC/kuid2 82412 58199302 1'
- Texture 'route-front-frame-01.texture' is missing or could not be loaded in mesh 'PCC-NonReal-301-INT-01.im', material '*PCC-NonReal-301-INT-01*7142AD3A*mtl #0*m.onetex'.
- binary texture file 'window-01-window-01-opacity.texture' is not a texture file for 'C:/Users/Paul Bert/AppData/Local/N3V Games/TANE/local/hash-DC/kuid2 82412 58199302 1'
- Texture 'window-01-window-01-opacity.texture' is missing or could not be loaded in mesh 'PCC-NonReal-301-INT-01.im', material '*PCC-NonReal-301-INT-01*5CCE9A3D*window-01*m.onetex'.
- binary texture file 'route-background-day-01.texture' is not a texture file for 'C:/Users/Paul Bert/AppData/Local/N3V Games/TANE/local/hash-DC/kuid2 82412 58199302 1'
- Texture 'route-background-day-01.texture' is missing or could not be loaded in mesh 'PCC-NonReal-301-INT-01.im', material '*PCC-NonReal-301-INT-01*43CB74E4*mtl #0*m.onetex'.
- binary texture file 'texture dest-texture dest.texture' is not a texture file for 'C:/Users/Paul Bert/AppData/Local/N3V Games/TANE/local/hash-DC/kuid2 82412 58199302 1'
OK, you can start by ignoring everything that complains about not being able to load a .texture file because it's in the wrong format -- which is everything you've posted.
To work around that locally, you'd need to run the textures through the 'image2tga' pevsoft tool. The uploaded versions won't require that as they'll have original source.