No chug sound in Ben's 4-4-0 in 2010

rwk

Well-known member
Is there a way to get the Baldwin 4-4-0 to play chug sounds in 2010? I tried replacing the enginesound, e-spec, nothing. The chug sound works in 2004.
 
rwk: N3V Games does not support anything below 2.7..so I would suggest you the following..The Build No. 2.7 must be changed to read 2.9 it has to be changed in the con-fig file, do it trough the edit, explorer and save and commit..I can't remember how 2004 reads?? sorry..
 
Somehow I got it to work. I tried the "direct-drive 1" trick, added that to the main drivers config, and it now chugs. I fist deleted the invisible bogey and the chug worked but it put two four wheel bogies at the front so I put the invisible bogey back and the chug still worked.
 
No need to change the build number in the config - you'll probably just get a lot of additional errors flagged. The sounds are dependent on the enginesound asset used and not the trainz-build in the loco's config. Some of Ben's locos require some additional work since the enginesounds are controlled by the script and not the game engine as most other locos are.

I posted on that just recently and gave some detailed instruction on how to update them for the new engine sounds. When I find that post I'll put the link here. The invisible bogeys aren't always there just to provide a DCC mode "fix" for the incorrect steam exhaust cuff issue in TRS04 and 06. Sometimes they're also required for correct positioning and alignment on the track. My advice is to leave the bogeys in place and only change the direct-drive tags as I instructed in the linked post - if I ever find it.


[EDIT] It was for one of your threads RWK - maybe I should stop posting if no one bothers to read them.8-(
http://forums.auran.com/trainz/show...rking-in-modified-loco-Ben-Neal-s-S-amp-A-750

[EDIT-2] I'll use Ben's Baldwin's Heavy 4-4-0 as the 1st example as you don't specify which 4-4-0 you using.

1st) It doesn't use script controlled enginesounds so that makes it very easy - no changes to the script file..

2nd) In the locos config:
Change:
enginesound <kuid2:126323:53750:1>
to:
enginesound <kuid2:126323:53050:1>

If you want to use some other enginesound asset just use its kuid in place of <kuid2:126323:53050:1> which is a built-in in TS10 for 2 cylinder steam locos. Just make sure it's one of the new ones with multiple looping wavs based on drive wheel rpm


3rd) Here's the bogey list:
bogey <kuid:96914:504894>
bogey-1 <kuid:96914:504892>
bogey-2 <kuid:96914:504893>

In the bogeys' configs make the following changes:

bogey <kuid:96914:504894> - pilot bogey - doesn't have a direct-drive tag so no modification is required.

bogey-1 <kuid:96914:504892> - invisible bogey - change tag direct-drive 1 to direct-drive 0.

bogey-2 <kuid:96914:504893> - drive wheel bogey - add a new tag direct-drive 1.


His Baldwin Modern 4-4-0 will require similar changes.


Bob Pearson
 
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