So I was toying around with the idea of building my home N scale layout in Trainz. And so I did. But you may be asking why am I posting about it here? Well the answer is I made a multiplayer session for it. And it all should be available to download soon.
So I want to give an over view of how things should play out in the session. It is built for 2 to 4 people and can last from 2 to 24 hours. It dose utilize CMTM3 and as a bug in the DLS right now will only work in T:ANE. It was built for TRS12 but one of the assets in TRS12 was updated, beyond my control, to T:ANE and thus TRS12 see's it as out of date.
Next Session: Monday October 5th at 5PM PST, 8PM EST.
There are 5 jobs available:
Plymouth Yard Crew: Works inbound and outbound trains in Plymouth yard. Build's train D739 the Wixom Turn.
Flint Yard Crew: Works inbound and outbound trains in Flint yard. Build's train D737 the Holly Local.
Train D739 the Wixom Turn: Work the Ford Auto Plant, and possibly Korex only. Consists of Box cars, Auto Racks and possibly cars for Korex. D739 should never pass Holly for any reason.
Train D737 the Holly Local: Works as far as Novi. Delivers cars to Delta Tube, Korex, Rite Aid, Novi Lumber and possibly AC Delco. At no time must D737 enter Plymouth yard.
Staging Yard: This yard takes in trains and "makes" new ones by assigning new records to cars.
Basic Operations:
At the start of the session a player should tag all the cars on the ECS tracks. Then move any cars for on route industries to the Toledo track. As well as any cars tagged for Toledo. Any cars tagged for Saginaw should be placed on the Saginaw Tracks. Next all cars for Saginaw and Toledo should be marked as delivered. This will instantly load the cars and give them their next destination. Cars on the Toledo track should be put on a "north" bound train and sent to Plymouth to drop off cars for Ford Auto and ether Ramp track. Then terminate in Flint yard. Cars on the Saginaw Track should be sent "south" bound to Flint yard.
At this point the Plymouth yard should build train D739 while Flint build's D737.
D737 should be blocked as such when leaving Flint: Locomotive - Korex - Delta Tube - Rite Aid - Novi Lumber
D739 can be blocked in any order.
After the locals return, both a south and north bound train should be built. With the South bound for Toledo leaving Flint yard, picking up cars in Plymouth and then returning to the Toledo tracks. There the staging operator can then redeliver cars to the staging tracks, or ECS tracks and start over again.
Special Tracks notices:
Lincoln yard, AKA Wixom yard has no yard crew. It is an industry support yard. It is intended to be used by the crew of D739 to hold and store cars as they work the auto plant.
GTW Connection. Near AC Delco there is a loop track back into staging. At this time that track is unused. (On my model railroad it will be linked to a stub ended track representing the GTW Flint Sub's connection and for storing an interchange train.)
CSX Detroit Sub. These tracks are between the backdrop and the main coming out of Plymouth. They are currently unused. At a later date I will add CMTM records to add cars to them. And so these tracks should be left unused.
Whole route is to be treated as a point to point operation. Flint<->Holly<->Wixom<->Novi<->Plymouth. Yes you can go in loops all day long. But for proper operations it must be assumed that staging is divided. This means if you are in Flint and want to go to Plymouth, you must go though Holly and Wixom first.
Here is a map of the layout, with industries in red, yards in yellow, and towns in blue.
(Not the best as the quality took a dump on me when I saved it.)
I was playing around with the route a little this morning in T:ANE to see how things look.
So I want to give an over view of how things should play out in the session. It is built for 2 to 4 people and can last from 2 to 24 hours. It dose utilize CMTM3 and as a bug in the DLS right now will only work in T:ANE. It was built for TRS12 but one of the assets in TRS12 was updated, beyond my control, to T:ANE and thus TRS12 see's it as out of date.
Next Session: Monday October 5th at 5PM PST, 8PM EST.
There are 5 jobs available:
Plymouth Yard Crew: Works inbound and outbound trains in Plymouth yard. Build's train D739 the Wixom Turn.
Flint Yard Crew: Works inbound and outbound trains in Flint yard. Build's train D737 the Holly Local.
Train D739 the Wixom Turn: Work the Ford Auto Plant, and possibly Korex only. Consists of Box cars, Auto Racks and possibly cars for Korex. D739 should never pass Holly for any reason.
Train D737 the Holly Local: Works as far as Novi. Delivers cars to Delta Tube, Korex, Rite Aid, Novi Lumber and possibly AC Delco. At no time must D737 enter Plymouth yard.
Staging Yard: This yard takes in trains and "makes" new ones by assigning new records to cars.
Basic Operations:
At the start of the session a player should tag all the cars on the ECS tracks. Then move any cars for on route industries to the Toledo track. As well as any cars tagged for Toledo. Any cars tagged for Saginaw should be placed on the Saginaw Tracks. Next all cars for Saginaw and Toledo should be marked as delivered. This will instantly load the cars and give them their next destination. Cars on the Toledo track should be put on a "north" bound train and sent to Plymouth to drop off cars for Ford Auto and ether Ramp track. Then terminate in Flint yard. Cars on the Saginaw Track should be sent "south" bound to Flint yard.
At this point the Plymouth yard should build train D739 while Flint build's D737.
D737 should be blocked as such when leaving Flint: Locomotive - Korex - Delta Tube - Rite Aid - Novi Lumber
D739 can be blocked in any order.
After the locals return, both a south and north bound train should be built. With the South bound for Toledo leaving Flint yard, picking up cars in Plymouth and then returning to the Toledo tracks. There the staging operator can then redeliver cars to the staging tracks, or ECS tracks and start over again.
Special Tracks notices:
Lincoln yard, AKA Wixom yard has no yard crew. It is an industry support yard. It is intended to be used by the crew of D739 to hold and store cars as they work the auto plant.
GTW Connection. Near AC Delco there is a loop track back into staging. At this time that track is unused. (On my model railroad it will be linked to a stub ended track representing the GTW Flint Sub's connection and for storing an interchange train.)
CSX Detroit Sub. These tracks are between the backdrop and the main coming out of Plymouth. They are currently unused. At a later date I will add CMTM records to add cars to them. And so these tracks should be left unused.
Whole route is to be treated as a point to point operation. Flint<->Holly<->Wixom<->Novi<->Plymouth. Yes you can go in loops all day long. But for proper operations it must be assumed that staging is divided. This means if you are in Flint and want to go to Plymouth, you must go though Holly and Wixom first.
Here is a map of the layout, with industries in red, yards in yellow, and towns in blue.
(Not the best as the quality took a dump on me when I saved it.)
I was playing around with the route a little this morning in T:ANE to see how things look.
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