joshmeister
Proud Railfurz Member
Heres my current gaming set up while does rather well I must say.
Operating System
Windows 10 Home 64-bit
CPU
Intel Core i5 6600K @ 3.50GHz 24 °C
Skylake 14nm Technology
RAM
16.0GB Dual-Channel Unknown @ 1066MHz (15-15-15-36)
Motherboard
Gigabyte Technology Co. Ltd. Z170XP-SLI-CF (U3E1) 34 °C
Graphics
LCD TV (1920x1080@60Hz)
2047MB NVIDIA GeForce GTX 1060 6GB (MSI) 41 °C
Storage
1863GB TOSHIBA DT01ACA200 (SATA) 33 °C
14GB USB DISK 2.0 USB Device (USB)
Optical Drives
HL-DT-ST DVDRAM GH24NSC0
Audio
NVIDIA High Definition Audio
Now then, heres the issue. This build ran Trainz 12 with no problems, no drops in FPS, no "Lagging" or anything like that, but with TANE, it seems that my GPU is being maxed out, even with TANE on every low setting possible. A rather high detailed route I built that ran just fine in 12 will now max out my GPU when run in TANE and I can't figure out why. (No, I'm not a computer guy, I had alot of help building this machine.) The thing is, my frame rates honestly don't drop, but it seems like TANE likes to skip frames...ALOT, to where it looks like the game is lagging because its not rendering every frame (I think.) I likely have no idea what I'm talking about here, but hopefully someone here might.
Just for the sake of it, I also added the below screen shot of my GPU usage while in TANE.
[/IMG]
Operating System
Windows 10 Home 64-bit
CPU
Intel Core i5 6600K @ 3.50GHz 24 °C
Skylake 14nm Technology
RAM
16.0GB Dual-Channel Unknown @ 1066MHz (15-15-15-36)
Motherboard
Gigabyte Technology Co. Ltd. Z170XP-SLI-CF (U3E1) 34 °C
Graphics
LCD TV (1920x1080@60Hz)
2047MB NVIDIA GeForce GTX 1060 6GB (MSI) 41 °C
Storage
1863GB TOSHIBA DT01ACA200 (SATA) 33 °C
14GB USB DISK 2.0 USB Device (USB)
Optical Drives
HL-DT-ST DVDRAM GH24NSC0
Audio
NVIDIA High Definition Audio
Now then, heres the issue. This build ran Trainz 12 with no problems, no drops in FPS, no "Lagging" or anything like that, but with TANE, it seems that my GPU is being maxed out, even with TANE on every low setting possible. A rather high detailed route I built that ran just fine in 12 will now max out my GPU when run in TANE and I can't figure out why. (No, I'm not a computer guy, I had alot of help building this machine.) The thing is, my frame rates honestly don't drop, but it seems like TANE likes to skip frames...ALOT, to where it looks like the game is lagging because its not rendering every frame (I think.) I likely have no idea what I'm talking about here, but hopefully someone here might.
Just for the sake of it, I also added the below screen shot of my GPU usage while in TANE.