(My Content) RR XING And Traffic Light Screenz

I will try to release my traffic light longer poles (shorter ones need fixing) via a third party link. Maybe DLS is possible.

I am going to ask Boat about optimizing this in the ATLS. I will provide other coronas.
 
NEW: Fresh of Harmon Industries/GE: The 2 Lane Harmon Cantilever, making up 70% of nationwide signals! :cool:

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Guidance Shot: (Screenie missing a rather multipurpose ladder)

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Tolga E.
Miami, FL
 
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I also completed a static set of 12 x 24 inch lights.

These screenies exemplify the existent parts of the system. More to come! :D

NE 151 ST
NE 135 ST
NE 123 ST (one with partial grass on side)
NE 16 AV (Lincoln Ind)

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WAITING FOR 202 AND I SEE W 8 AV GOT A CYBER FACELIFT, LOL :hehe: Harmon Cantilever, 12 x 24 lights.

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Now this definitely looks like the real thing.

SO DID W 4 AV.

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Crossbuck intentionally excluded

Boat, I think I have an idea! Why not adjust this to make it like a traffic light that on SPL will turn red? That way the green texture and the yellow texture will remain off and the red will have the corona flashing! :cool:
 
Hi,

If you want to convert your traffic lights to ATLS working lights, probabaly the best asset to modify is my single ATLS US lights, kuid2:76656:500026:2.
These have a script for single ATLS lights. You will need to modify the config away from being an alias....

With the existing config, the corona attachment points in your mesh would need to be called a.signal04, a.signal05, and a.signal06 for green, amber and red.

There are some crossing lights by Adrian19 on the DLS that you may be able to modify to work with your Grade Crossing lights.

Cheers,

Boat
 
Spaced out lights, now they look realistic!

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Light lenses are 3-dimensional!

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TRS representation of where I plan to get FEC 222 in half an hour in REAL LIFE

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NW 57 AV
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Next on the line is the Modern Industries 3 lane cantilever.

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Hey boat,

Thanks for the tip. My idea was for this to be activated by the SPL in a Red form, the lights on the channel would be Green all the way unless SPL activates, then it'll turn red.

Are the 04, 05, and 06 programmed for the UK lights?

Also, maybe keep in mind my lights are alternating pairs.

Thanks,

Tolga E.
Miami, FL

Hi,

If you want to convert your traffic lights to ATLS working lights, probabaly the best asset to modify is my single ATLS US lights, kuid2:76656:500026:2.
These have a script for single ATLS lights. You will need to modify the config away from being an alias....

With the existing config, the corona attachment points in your mesh would need to be called a.signal04, a.signal05, and a.signal06 for green, amber and red.

There are some crossing lights by Adrian19 on the DLS that you may be able to modify to work with your Grade Crossing lights.

Cheers,

Boat
 
Hey boat,

Thanks for the tip. My idea was for this to be activated by the SPL in a Red form, the lights on the channel would be Green all the way unless SPL activates, then it'll turn red.

Are the 04, 05, and 06 programmed for the UK lights?

Also, maybe keep in mind my lights are alternating pairs.

Thanks,

Tolga E.
Miami, FL

No, a.signal04 etc were to fit in with Maddy's mesh. The UK ones are a.green1, a.amber1 & a.red1

By alternating pairs I presume you are refering to the railroad crosing lights? Adrian's UK Crossing lights also flash on/off in pairs so they may work. Its the closest there is without writing something special.... and I don't have time for that at the moment. Maybe in the future. See how you get on first

Boat
 
Hi,

If you want to convert your traffic lights to ATLS working lights, probabaly the best asset to modify is my single ATLS US lights, kuid2:76656:500026:2.
These have a script for single ATLS lights. You will need to modify the config away from being an alias....

With the existing config, the corona attachment points in your mesh would need to be called a.signal04, a.signal05, and a.signal06 for green, amber and red.

There are some crossing lights by Adrian19 on the DLS that you may be able to modify to work with your Grade Crossing lights.

Cheers,

Boat
Never mind. I previously asked about the points but got it now.
 
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Preparing for some of the best in South Florida

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New Miami traffic lights will be formulated to ATLS once I figure out how to get the corona attachment points working.
 
Alright, let's see here for the traf. lights.

Copied script GS file to asset.

Changed category class to BB.

Added dependencies.

Added three attachment points.

End result:

I can't edit the properties. Any help?
 
The impossible has happened. Right when I said W 8th received a "cyber facelift", I went to the real crossing for 101 and surprisingly BAM! A full package upgrade to go with it!

Therefore, I am in a no win situation but to create a Lincoln Industries 3 Lane cantilever with a different bracing and construction! Well I was going to do it anyway but at a later date, lol

See for yourself:

(Real pics)

before: crossing in this video

http://www.youtube.com/watch?v=OkXagH7rsho

after:

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What I also noted was that I was incorrect with the bracing of the Harmon stuff, only one diagonal brace, not two... :confused:
Fixing it and will have new screens soon!
 
@ Boat:

This is what you would see in the Alt+u of +y modes.

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Anyway, on emergency due to W 8 AV's upgrade, did the other cantilever this morning.

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Modified the Harmon for realism

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Group shot!

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New Illuminated signs are done. I'll find a way to add the name on to it later.

Also, I would like to ask boat why the coronas only appear well in the alt + u or alt+ y modes. Sometimes they appear when I move the ingame camera upwards. Is there something I'm missing? However, I see I am on the right track, they function correctly.

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ALT + Y
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WITHOUT ALT + Y
(Note, NO CORONAS)
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On a note about the route, to save FPS I cut some trees off, especially the default ones which appear to kill my PC.
 
where are you uploading all of this, specifically the light pole? or is it not loaded up yet? is it 3rd party or if on the DLS, what do i search for?

its really remarkable how you are creating this awesome stuff!
 
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