Missing asset box appears even though asset is installed

hholdenaz

Well-known member
For some reason, the missing asset box occasionally shows up even though the asset itself is installed. An example of this is on the Settle & Carlisle Route:

2025-10-17_2.png


Does anybody know how to fix this glitch? The asset is installed, so this box shouldn't be appearing.
 
You may have the asset installed, but is it the same version number or lower? When a route is saved, it may have a higher version number than you have installed.
 
You may have the asset installed, but is it the same version number or lower? When a route is saved, it may have a higher version number than you have installed.

Took me a while to reply, I won't deny that, but the config lists <kuid:523:1128> instead of <kuid2:523:1128:1>. I tried to change it, but because the Settle and Carlisle is payware, that wasn't possible. So if you know of a way to fix it, please let me know
 
Took me a while to reply, I won't deny that, but the config lists <kuid:523:1128> instead of <kuid2:523:1128:1>. I tried to change it, but because the Settle and Carlisle is payware, that wasn't possible. So if you know of a way to fix it, please let me know
You can try copying the asset and then importing it back in.

In Content Manager, Open the asset in File Explorer.
Go to your editing folder.

Copy the kuid-named folder to your desktop. <kuid:523:1128>, for example becomes kuid 523 1128.

Revert this asset to original since you can't edit it directly.

In the copy on your desktop, edit config.txt and update the kuid to the :1 version.

Save and close the config.txt.
Import this asset back by dragging and dropping in Content Manager.

The concern I have is you will need to run PEV's Image2TGA to repair any textures. This may or may not work due to the compressed or locked textures in the assets.

After running PEV's Images2TGA, assuming it worked, submit your asset in Content Manager.
 
You can try copying the asset and then importing it back in.

In Content Manager, Open the asset in File Explorer.
Go to your editing folder.

Copy the kuid-named folder to your desktop. <kuid:523:1128>, for example becomes kuid 523 1128.

Revert this asset to original since you can't edit it directly.

In the copy on your desktop, edit config.txt and update the kuid to the :1 version.

Save and close the config.txt.
Import this asset back by dragging and dropping in Content Manager.

The concern I have is you will need to run PEV's Image2TGA to repair any textures. This may or may not work due to the compressed or locked textures in the assets.

After running PEV's Images2TGA, assuming it worked, submit your asset in Content Manager.

When I said I tried to change it, I was referring to the route's config. Admittedly, I should’ve made that more clear.
 
When I said I tried to change it, I was referring to the route's config. Admittedly, I should’ve made that more clear.
Oh. Even if you could edit the route config.txt that won't work anyway because as soon as you perform a DBR, the missing dependency will reappear due the assets being tracked in a data file. The assets listed in the config.txt file are for content search on the route.
 
Oh. Even if you could edit the route config.txt that won't work anyway because as soon as you perform a DBR, the missing dependency will reappear due the assets being tracked in a data file. The assets listed in the config.txt file are for content search on the route.
You can edit the routes config, but not change an asset. If the route has <kuid2:523:1128:1>, you can delete the 2 and:1 to show <kuid:523:1128>.
Don't forget it will be found twice in the config, both have to be changed.
 
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