Minor visual difference between Trainz+ and TRS22

pware

Trainz Veteran
I have noticed a minor difference between the way that a road spline is displayed in the current (non-beta) Trainz Plus and TRS22PE versions. So far this difference is restricted to just one road spline, or at least I have so far not noticed it anywhere else.

The asset is <kuid2:368725:30148:3> Australian rural vehicular track, brown dust, no traffic

The top image is cropped from a scene in Trainz Plus. Note the simple dirt road spline in the centre right of the image. The spline has been "Settled on the ground" and is how I would expect it to appear. The terrain is using the standard 10m grid resolution.
Trainz-Road-Shadow.png


The second image is exactly the same route after being imported into TRS22PE from Trainz Plus via a .cdp file. Note that the spline is slightly above the terrain leaving what looks like a shadow.
TRS22-Road-Shadow.png


Selecting the spline in TRS22, opening its context menu and selecting the "Settle on Ground" option makes no difference.

Puzzling but, in the scheme of things, a minor issue.
 
Last edited:
Are your settings in the Performance tab of the Trainz Settings of the launcher exactly the same between the two programs? Perhaps TRS22 PE settings are lower than your Trainz Plus Standard settings.
 
Perhaps TRS22 PE settings are lower than your Trainz Plus Standard settings.
I knew that the Trainz User Knowledge Bank would come up with an answer. Well done!

The two programs did not have exactly the same performance settings - some of TRS22s settings were higher. When both sets of settings were equalised the problem "almost" vanishes - just a residual of the shadow still visible at the spline end in TRS22.
 
Back
Top