Mesh Problems

Zeldaboy14

Owner of ZPW.
Ok. I've learned how to solve an error that has been occurring to me lately, and I used the method on the SI3D 06 Toby, and the mesh is not a rendered mesh. It's just a shadow mesh. It does not appear in trainz AT ALL.
 
What is the poly count of the mesh?
The limit of the poly count for a show mesh is a bit above 1000.

How does the part of the config file look in which you are refering to the shadow mesh?
 
It's supposed to show toby in game. But, like I said, it does not. I did not build the model, SI3D did. This is what it says in the Errors and Warnings: Warning: This asset does not have a mesh that is visible by default.
 
I believe that is already there. EDIT:I blame Magandy on that not being there. How do I make it so it has the auto create in CCP?
 
Last edited:
Kman! There you are. I used Edit in Explore to put it in there. Now, to see if it works. I'll post if Toby works.
 
Back
Top