making realistic ground/land gradients.

Hi guys, my world is very flat and I now I want to add in some realistic terrain especially by my motorways.

So is there any good videos that you have come across or advise I could use.

Regards

Harry
 
You can use the sculpting tools to raise the terrain and set the sensitivity dial to a lower level. To smooth of the edges, can use an array of multiple splines such as a road or track arranged as if you are pasting plaster and paper strips over the landscape. You then set the height by clicking on the circles using the height adjust tool found under the advanced options. Do this at both ends and then smooth the terrain. What this will do is conform the landscape to the slope set by the angle of the splines.

The other way to do this is a bit more complicated and requires using a third-party program called TransDEM. TransDEM will import DEM data and ordinance (topographic maps), combine the two and export a route ready for laying track and placing all the other assets. The grid texture is replaced by the map or image you imported, and you can use that to as a guide when placing buildings and roads. This is an addicting way of route building and can be used for fictional as well as prototypical routes, and more importantly can be used to model long forgotten branch lines and routes if there's a clear enough image shown to know where to place the tracks.
 
Thank you guys, TransDem looks to complicated but looks great if you wanted to setup a new route.

The video is ok but not really helping that much so anymore suggestions what be greatly received.

Regards

Harry
 
Hi Harry,

Another way of adding gradients is the displacement map under the Topology tools. Drag a selection of the land you want to transform and select one of the images, for example, the one with a hill will add that. The sensitivity dial will alter how strong the transformation is. It's not as realistic as using DEM terrain but I have found it useful for adding a little variety to otherwise flat land.

Hope this helps.

Kind regards,

Gary
 
Thank you Gary.

Is the "Displacement map under the Topology tools" in Trainz or in TransDem? I haven't purchased TransDem.

Regards

Harry

Ps any videos on your suggestion?
 
I was going to mention the displacement map, but I wasn't sure if that's what Harry wanted. In the past, I have created my own displacement maps by editing one of them I downloaded from the DLS. I replaced the image in the asset with one of the same name and size. Here's some you can try and edit.

<kuid:524343:5754> Displace Map - DEM of Island São Miguel Lest
<kuid:524343:5748> Displace Map - DEM of Island São Miguel West
<kuid:524343:5704> Mars displace map Landscape 03 craters -
<kuid:524343:5693> Mars displace map Landscape 01

I recommend searching the web for displacement maps. They are also used for SimCity and Cities Skylines as well as other programs. It doesn't matter what size of the map the programs produce as long as they have a decent resolution and aren't so pixelated and stepped that they're useless.
 
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