magiclands Amtrack units

fourteen

Well-known member
Downloaded magiclands Amtrak 73 P42a, Amtrak 800 P40, Amtrak 802 P40, however it is missing a couple depencies, manly the bogies, I replaced them with different bogies off of somebodys else amtrack units. However the bogies now sit to high they are up inside the units. Any one know where to get the correct bogies or could I use pev's attachment maker to lower the bogies? I tried to use it however all I did was save the bogies not ever thing.
Did I do something wrong or can you not just lower the attachment point? Thanks.
 
mesh-table
{
default
{
mesh-asset <kuid:569714:100419>
mesh "wheels.lm"
auto-create 1
position 0,0,-0.1 <----------------
}

fram
{
mesh-asset <kuid:569714:100419>
mesh "new 4wh pass.lm"
auto-create 1
position 0,0,-0.1 <----------------
}
}

Add "position" (x,y,z) like above.
In this case is the Z up or down.

0,0,-0.1 is to position it a bit down.
0,0,0.1 is to position it a bit up.

I "fixed" this bogey to fit under the Landrvr1 california zephyr coaches.
For more high quality bogeys.

Hope this will work for you the same.

I had also bogeys that needed a lot more adjustment to get them to the right hight, but it works all the time.

Of course you have to do it several times to get it exactly right.

:)

In some cases you have to adjust the bogey only, there are some that have no "fram"

Above you see a bogey that has the wheels apart, so I needed to get the bogey AND the wheels adjusted.

Another thing: CLONE the bogey first, otherwise the original bogey gets changed.
If it is used for other trains all that trains get the new adjustments and then you have a new problem.
 
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What I do with bogeys, goes for more things, like pantographs.

I've got some new Frence trainz and the pantos where too low, they didn't touch the wire.

Example: LOCO name XBi Champagne R1 (consist A, R1, R2, B)
Inserted this (see arrows) in the config.txt of the R1 unit, not the panto itself.
Two pantos on one unit.

pantoa
{
mesh "agc_body/panto25.im"
anim "agc_body/panto25.kin"
auto-create 1
att "a.panlib0"
att-parent "default"
position 0,0,0.08 <---------------
}

pantob
{
mesh "agc_body/panto15.im"
anim "agc_body/panto15.kin"
auto-create 1
att "a.panlib1"
att-parent "default"
position 0,0,0.08 <---------------
}

This I had to do because the France pantos are a little lower than the Dutch.

So you can use "position" a lot more than some people know.

:)

Sorry to hop from a bogey to a panto.
It's just to let you know it's possible...
 
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