Hello,
OK this is not specific to TRS22 but I put it here. I submitted this to Suggestion Boxcar but it was refused by the moderator. So what else can I do than to write here?
Surely this is not a new issue. Actually, it has been around as long as I know Trainz. But I still think this needs fixing.
The fact is that upon saving a route (or route + session), all spline assets that are either missing or broken are lost, deleted from the map. It is therefore necessary to have each and every spline in working order before saving, if one does not want to irreversibly lose a part of the original creation.
Each spline must either be found or repaired or replaced by a dummy asset of spline type before one can make good use of the route. This can be a serious drawback, for instance when make a session for a route of an older build or when making a correction in the route.
Why cannot the references be retained for defective splines like it is for (most) other types of assets?
Regards,
Paul
OK this is not specific to TRS22 but I put it here. I submitted this to Suggestion Boxcar but it was refused by the moderator. So what else can I do than to write here?
Surely this is not a new issue. Actually, it has been around as long as I know Trainz. But I still think this needs fixing.
The fact is that upon saving a route (or route + session), all spline assets that are either missing or broken are lost, deleted from the map. It is therefore necessary to have each and every spline in working order before saving, if one does not want to irreversibly lose a part of the original creation.
Each spline must either be found or repaired or replaced by a dummy asset of spline type before one can make good use of the route. This can be a serious drawback, for instance when make a session for a route of an older build or when making a correction in the route.
Why cannot the references be retained for defective splines like it is for (most) other types of assets?
Regards,
Paul