Lets predict Trainz 2011

No matter what Auran actually does release for 2011, it is guaranteed that the usual cast of characters will be moaning about how it does not meet their standards and that we'll be regaled with countless posts about how they would have done it instead. :wave:

As for what will actually happen, my crystal ball is all fogged up today but I would guess that there will be both major and minor improvements in all aspects of the game from Surveyor to Driver to under-the-hood performance tweaks. :)

I'm hoping that the aforementioned RSP will one day see the light of day. Considering the inertia in the current Trainz because of the amount of content out there, making a clean break with the past is probably the only way to really advance the franchise. If some of the latest content could be used with minor upgrades, that would be a bonus. :cool:
 
Inertia in the current version because of content already out there, a clean break from the past to further the franchise, all while using some content. Lost me there, which is it.

The usual cast of character, Dave......
 
How sad...

...it is guaranteed that the usual cast of characters will be moaning about how it does not meet their standards and that we'll be regaled with countless posts about how they would have done it instead...

Am I the only one here noticing this 'cast' of characters is growing larger in number every passing week? :confused:

Every time I come onto the Forum, People are nagging about some issue in 09/10. Is there a reason I tend to not see much about 2006 anymore?

Gee, that wouldn't be because 2006 actually WORKS, does it now? :o
 
Inertia in the current version because of content already out there, a clean break from the past to further the franchise, all while using some content. Lost me there, which is it.

The usual cast of character, Dave......
If you quoted the rest you wouldn't get lost.
making a clean break with the past is probably the only way to really advance the franchise. If some of the latest content could be used with minor upgrades, that would be a bonus.
Note the little "if" as well as "bonus."
 
Yes, we can enjoy better physics. I am a huge fan of prototypical railroading. I would absolutely forgo better looking trees for better physics, more realistic track, sound, and perhaps throw in some surprises, like seized bearings on the wheels (hotboxes), signals and crossings that occasionally fail to clear, etc.

Yep, so much so = +1.2x10^4
 
A new version of paintshed, but in-game, jst go to main menu, choose a locomotive or piece of rollingstock and just slap on some paint in-game, finish, and start driving without exiting the game
Jamie
 
Perhaps the answer lies in Auran's announcement of their new game:"My First Trainz Set".

Hopefully it will generate enough cash flow to allow further development of Trainz by Auran or whoever is running things now.

Cheers.
 
Sledging yet again

Zuluking started the thread wondering what might or might not happen if 2011 ever came out,now all the sledgers are out expounding their theories,and knocking everyone else,including me.:confused:.No wonder there's not much happening anywhere.Too much crap from the know it alls!!!!.(where's my Hard Hat,mum)
 
Unfortunately I broke my crystal ball last week so I can't really predict what the future holds anymore. One thing I can predict (even without my crystal ball) is that no matter what NV3/Auran brings out next in the way of a train sim, there will be the same old detractors that will knock the s_it out of it...
It'll be some of the same old nit pickers that are still saying that 04 is the best thing since sliced bread and anything after that is crap... I can certainly see why some mothers had trouble weaning their kid/s... :hehe:

I'm sure the regular forum readers can come up with a list of at-least 10 to 15 knockers that will be bagging TS2011 - TS2012 (or TS "X") once it comes out. (no matter how good it is)... Hey, they still bagging the crap out of 09/010 so what's going to change???

If something isn't quite right, then I enjoy reading some positive criticism and suggestions on how it could be put right. eg;"positive feedback". Positive feedback can lead to improvements and that healthy, but having to read the same old bitching & whining from the same few gets pretty boring and tedious...

What some of these clowns don't seem to realize is that their constant "bagging" of the latest version of Trainz in the forum puts off a lot of newbies (& earlier version users) from either buying or upgrading to the latest version.
Less new sales & less upgrades means less revenue to NV3. Less revenue to NV3 means less development of Trainz. Less development means, more bitching. It's really a no brainer, isn't it??? (the constant "bagging", well that's like shooting yourself in the foot, or scoring an own goal)...

Those that have been around for a while know that whatever NV3/Auran bring out next, (Trainz sim wise) in time will need a service pack or two. That's just the way it is with commercial/gaming software these days. I don't particularly like it, but I've learned to live with it...

No matter what you personally think of NV3/Auran, at-least they are still in business AND continuing to develope a Train sim, which is more than I can say for one or two of their former competitors...

I have just glued my crystal ball back together and I can now see that TS2011 will have "less knockers" than previous versions. Happy Trainzing...
Cheers, Mac...
 
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Hmmm. Some still say 2004 is best, must have been around for a bit.
The I love 2010 crowd is still trying to defend itself.

What some clowns don't realize is all this latest and greatest is falling on deaf ears. If it was all that great, the argument wouldn't exist.

Users choose what they like. Seems like the new stuff isn't it, or it wouldn't be competing. The fact we are stuck with having to listen to the new crowd defend itself speaks volumes. If it was that great, we would be spared. Everyone would be using 2010, they aren't. Hate to let public opinion intrude on a good rant, right.

Nothing like user opinion to cheese off the "upgrade" crowd.

Dave.......
 
Users choose what they like.

Very true!


Seems like the new stuff isn't it, or it wouldn't be competing. The fact we are stuck with having to listen to the new crowd defend itself speaks volumes. If it was that great, we would be spared. Everyone would be using 2010, they aren't. Hate to let public opinion intrude on a good rant, right.


*shrugs*

There are different ways of measuring success, but the metric that really counts for us is sales. TRS2004 wasn't even a blip compared to the TS2010 sales, or we'd not have discontinued it.

In its day, it sold well enough. Its day is long past.

chris
 
Sadly, ever since there have been different versions of Trainz, there have been those looking to decide for others which is best.

No-one has to justify which version they use.
 
Trainz is the best. I'm not just talking about 2010 either. I've had 2004, 2006, 2009 and 2010. I don't care if they release anything new unless it obsoletes 2010. then I will step up. Obviously, the knockers of this sim have never bought anything else that didn't work perfectly.
This sim has taught me about editing, cleaning registers dl updates of drivers to such an extent that my computer literate friend is asking me questions.
There is no such thing as perfect. Play the game in your enviroment and enjoy. I agree with a previous post that the forum ain't what it used to be. Sadly.
baz
 
I justify, there is no reason, for justification *chuckles* seriously? No matter what Auran (who, in my humble opinion, shall always be Auran), will never please everyone, no matter what they try.
 
Hi Everybody.
Perhaps if Auran had a gazillion dollars, they could rebuild the product from scratch and not worry about the income stream drying up at the same time. New products are very expensive to develop as we all should know by now. Supporting old ones can become a financial burden as well as both as the new product is being developed, the old one still needs support. This is why we see support dribble down on products over time, and new ones come out sporadically.

John

Once More Well Said John.
I've been away for a few days at a very large conference here in the UK. The chief executive of a very well-known international company addressed the conference regarding the worldwide economic position overhanging every company regardless of size.

What he stated I think made everyone shudder in the audience. He advised that a second recession was almost certain to hit the world economy with major bankruptcies affecting a large number of companies together with the possibility of whole countries being unable to meet their international debts. The foregoing scenario he felt could trigger a collapse in the international bond market which would put the world in a position that would be worse than even the depression of the 1930s.

I have the greatest respect for everyone's views on this forum, but to those that think that Auran can survive on the money they spent in 2004 or 2006 or even 2009 should wake up and get into the real world. Do they not realize that Auran is only a small company totally reliant on people spending money on computer games and as far as this simulator goes a niche market at that.

Computer gaming is part of the entertainment industry. People only spend money on entertainment when they have good incomes and good spending power. In hard times people cut back on non-essentials and I would be surprised if Auran had not been affected by the world recession that has affected all of us and is still continuing to do so.

I expect that Auran will come forward with an updated Trainz simulator in 2011. One thing we can say for certain is that it will not be perfect (I have never purchased any computer software yet that was perfect), but as 2010 was, it will be an improvement on earlier versions and therefore a further step forward. It may well be produced under very difficult economic circumstances when potential customers may well be looking very hard at their spending ability and whether they can afford non-essentials such as Trainz.

So to all those that are knocking the next version of Trainz before it is even produced I ask one question. How do they see the future. Would it be that they would rather see no future versions of Trainz and the company go under with the result that no previous versions would have any support at all. If that is not what they see then tell us how the future should be seen in their view.

I am sure that there are many like me who only see knocking and crouching from a sector of members on this forum who seem to love to criticize without putting up anything as a constructive alternative whatsoever. So come forward, tell us, let's see the future through the eyes of the knockers. They obviously have great unlocked economic talent, perhaps we can all learn, or if not perhaps as stated they will shut up and join the real world.

I am sure that what the vast majority on these forums want to see is our Trainz hobby survive and go forward even perhaps in the most difficult of Economics circumstances.

Bill
 
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Windwalker has reaffirmed Auran's position. Their metric is sales, which translates into cash flow. Why do they continue to focus on a niche market such as railroads. Trainz is, and can be much more than just a Railroad Sim.

Millions of kids spend endless hours playing mindless videeo games that do nothing to stimilate their imagination or growth. How to tap this market/

As an experiment I developped a scenario depicting the area where I live which consists of the crossroads of two major rural highways; a consolidated high school on one corner, a general store on another, one of the oldest churches in Canada on another, with the manse on the remainibg corner. The area has cosiderable historical significance.

The scene was set in the 1890's using Elvenor's horse and wagons. animated loggers and other figures from the DLS. Nary a railroad anywhere in sight.

I then showed it to the Vice)Principal of the High School. Her reaction" what a marvellous way to allow children to explore their world and to stimulate their imagination. This could also be a valuable teaching aid ". Unfortunately it is year end and she was too busy to explore the subject further' We hope to do so over the summer months.

Just an example of how Auran with a little innovative packaging and marketing could open up a whole new market.
 
Her reaction" what a marvellous way to allow children to explore their world and to stimulate their imagination. This could also be a valuable teaching aid ".

I think so too, but we haven't managed to come up with a definite 'product' here yet. If any educators are interested, feel free to get in contact with us at trainzdev@auran.com.

chris
 
Hi Everybody.


Once More Well Said John.
I've been away for a few days at a very large conference here in the UK. The chief executive of a very well-known international company addressed the conference regarding the worldwide economic position overhanging every company regardless of size.

What he stated I think made everyone shudder in the audience. He advised that a second recession was almost certain to hit the world economy with major bankruptcies affecting a large number of companies together with the possibility of whole countries being unable to meet their international debts. The foregoing scenario he felt could trigger a collapse in the international bond market which would put the world in a position that would be worse than even the depression of the 1930s.

I have the greatest respect for everyone's views on this forum, but to those that think that Auran can survive on the money they spent in 2004 or 2006 or even 2009 should wake up and get into the real world. Do they not realize that Auran is only a small company totally reliant on people spending money on computer games and as far as this simulator goes a niche market at that.

Computer gaming is part of the entertainment industry. People only spend money on entertainment when they have good incomes and good spending power. In hard times people cut back on non-essentials and I would be surprised if Auran had not been affected by the world recession that has affected all of us and is still continuing to do so.

I expect that Auran will come forward with an updated Trainz simulator in 2011. One thing we can say for certain is that it will not be perfect (I have never purchased any computer software yet that was perfect), but as 2010 was, it will be an improvement on earlier versions and therefore a further step forward. It may well be produced under very difficult economic circumstances when potential customers may well be looking very hard at their spending ability and whether they can afford non-essentials such as Trainz.

So to all those that are knocking the next version of Trainz before it is even produced I ask one question. How do they see the future. Would it be that they would rather see no future versions of Trainz and the company go under with the result that no previous versions would have any support at all. If that is not what they see then tell us how the future should be seen in their view.

I am sure that there are many like me who only see knocking and crouching from a sector of members on this forum who seem to love to criticize without putting up anything as a constructive alternative whatsoever. So come forward, tell us, let's see the future through the eyes of the knockers. They obviously have great unlocked economic talent, perhaps we can all learn, or if not perhaps as stated they will shut up and join the real world.

I am sure that what the vast majority on these forums want to see is our Trainz hobby survive and go forward even perhaps in the most difficult of Economics circumstances.

Bill


Bill,

We've been discussing this at my home, let alone at my university. I took an interesting class last semester on this very subject. The current bank-collapse was in the making for years; it took bad changes in the regulations to expedite it in the last decade. The sad part is the wealthy bankers, who caused this worldwide, are still sitting on their laurels and enjoying the spoils. As companies fail, they scoop up the assets and sell them off piece-meal at a profit all the while the rest of us suffer from no jobs. And to make matters worse, in this country they got bail outs because "they couldn't fail". Instead of reinvesting the bail-out money back into the economy by providing loans as instructed, they're giving themselves record-high bonuses. Nothing has changed, and there are too many people in the till to make the change.

I agree entertainment money is one of the first things to go when the economy is bad. Where I live we have the tourists coming in from various places to visit the sandy and rocky shoreline. In the past the roadways were so thick with cars, you couldn't move. It would take me up to 3 hours to get home, and I would dread Friday's and in particular long weekend holiday because of the traffic. Last Saturday, which was one of the earliest and hottest on record, there was little traffic going northbound on the interstate. This was quite a sight because usually by this time in the afternoon, the road is stuffed for 20-plus miles.

But for some reason the computer-gaming industry is doing okay. Not as well as it could in a good economy, but enough for the major players to survive. From what I heard on National Public Radio (NPR), the game sales are up even in this economy because people are finding a better entertainment value for their money. Instead of spending the equivelent of a single game on each person in a family, the same amount of money is spent on a single game that has many times the replay and entertainment value. So perhaps Auran is in a better spot right now given the world economic conditions. Now if there's no money, well we know what happens then.

Anyway enough discussion of bad bankers and ecnomics. I too agree that Auran has received too may undeserved bad raps by some of the forum members who have nothing else to do but critisise the company. For me I have enjoyed the program ever since I purchased my first copy in December 2004. The various versions have provided me with countless hours of entertainment - warts and all.

This past weekend in particular I enjoyed running a short switching and driving session on my never finished personal route. My session ended when I derailed my train by running through some incorrectly set switch points too fast. After that I was in Surveyor for the rest of the day well into the early hours of this morning.

So let's keep our hopes up that Auran continues to forge forward and come out with improvements in their current product. Right now TS2010 is in pretty good shape, bug and all. As you said what computer program doesn't have bugs in it.

John
 
Windwalkr

You already have the product. I made the scenario in Trainz to demonstrate the ease and versatility of working with Trainz. That is what my friend was commenting on.

Incidently I made the scenario on my modified copy of TC 1&2 where I had added the builtin objects from TRS 2006 allowing for greater selection of objects when creating layouts.

I am sure your programmers could cobble together a new intro that would describe a more versatile simulator.

Cheers.
 
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