lego207's Work/Silver Lines

I wanna say the guy making them is also making custom catenaries so that the GF6C pantographs sit under them perfectly. You'd still have to swap the catenaries out, but the route can be made to fit the GF6C.

That would unfortunately cause the EF1s and EF4s to not fit under them as well... an adjustment somewhere is needed for those all to work together.

Besides, that loco isn't even available yet!


New screens..
Amtrak, empties, & steam.
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Cheers,
SM
 
Very nice...

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Just wanted to test out gifs... worked out alright, I think. I'd love if Imgur's Video-To-Gif thing actually worked. Clicking "create gif" does nothing. No loading, no refresh, no change, nothing.

Edit: Also, building a bridge...
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There's a support girder as scale... fairly large.

Cheers,
SM
 
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Alright, map plan time again!

I'll do these every once and a while I think... kinda good to know where I'm at progress-wise.

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Okay, so, the big thing now is that we have yard at a good state - the main tracks are laid, there is a repair shop, etc. etc. As well since last time, the map has expanded quite a lot to the right. That small area that's dressed up with the river on the far right in between grid - that's where the huge bridge is located. To our left, two empty baseboards are ready to house our power plant/coal unloader. Almost assured this will have to be multi-industry.

To the far right is where most of the trackage will be, and it'll be a little ways until we arrive at the mine. I don't know how many baseboards I'll be using for this, but it'll be a lot. Likely at least double what we have now. Also, at the coal mine, I expect to have a small yard there with some yard locos and plenty of coal cars. As well, we'll need to put a few substations along the route. There'll be one at each end of the route for certain, so we might see one or two along the middle of the route.

Also, I haven't mentioned it before, but, when this route is released (and it will! it'll be a while however) there will be a session this time. It will be driving end-to-end to pick up fully loaded cars and bring them to be unloaded with a few little things along the way as well. But anyways, yes, finally we'll see a session. It will be included upon release.

Anyways, those are our current route plans. Also, as soon as school ends today (goin' in about 20 minutes, hurray late-starts) we'll be on spring break from now till next Sunday! About a week and a half of time to work on Trainz, minus about two and a half days for a short trip. So there we have it. What do you guys think of the current plans - suggestions, comments, criticisms? All feedback is great here!

Cheers,
SM
 
Happy Spring Break! Plenty of Trainzing time now...

Built some more bridge stuff.

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The middle of the bridge over the river is where I'm having some trouble - what all can I even add there? Supports aren't an options due to its large height (I had to bring up all the ground +20-30ish to even reach the supports on the valley sides) above the water. It looks somewhat incomplete in the middle, to me (don't mind the lack of catenaries.. they're extended to the very beginning but not fully added yet. Soon™.

Cheers,
SM
 
Happy Spring Break! Plenty of Trainzing time now...

Built some more bridge stuff.

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The middle of the bridge over the river is where I'm having some trouble - what all can I even add there? Supports aren't an options due to its large height (I had to bring up all the ground +20-30ish to even reach the supports on the valley sides) above the water. It looks somewhat incomplete in the middle, to me (don't mind the lack of catenaries.. they're extended to the very beginning but not fully added yet. Soon™.

Cheers,
SM

What's the bridge?
 
Lego207,

as I can see, you are registered with TS2010 as well.
You can solve your bridge problem :-)

Just start TS2010 and start my Milwaukee Road Avery-Drexel Route. Get to Avery, Id (western end of the route) and follow the MILW tracks eastward until you come to Clark Creek Trestle. You should be able to recognize that trestle as there are little wooden signs at both sides at each bridge indicating the name of the bridges. Just use the trackside object grab tool to find out which Bridge-Supp-Gider assets I once placed below the trestle. There should be some Bridge-Supp-Giders which are much higher as the assets you are using now. I guess it should be possible to bring these Bridge-Supp-Giders out of TS2010 and into TS12.
This should solve your problem about the middle of the bridge. And in addition to this please led me tell you something more about such trestles. The steel frames just below the tracks needs to be supported by the steel poles in a constant distance. The support itself is provided by the “A” shaped parts of the steel poles. Each steel pole has two of such “A” shaped supports – one at each end. Both are connected with other steel beams to provide stability inside the structure, but the real support of the bridge against falling or bending down towards the valley comes from the “A” shaped supports. Therefore the “A” shaped supports needs to be positioned in the same distance of each other. That means the gap between the steel gider supports must not be longer (actually it needs to be the same) as the length of the steel supports itself.
So if the steel supports are 9 meters long, you leave a gap of 9 meters after the first concrete bearing at the beginning of the bridge – than you built in the first steel support. After that you leave again a gap of 9 meters – than you built in the second steel support. Than you leave again a gap of 9 meters – than you built in the third steel support. And so on …

If you do so, you will get a very nice looking high steel trestle getting close to reality. May you also have a look onto several pictures from such trestles and you will see that the distance of the “A” shaped supports is always the same – unless they designed the bridge segment between the steel supports more heavy! But if the bridge itself has the same dimensions all the way through – which is the case for your trestle as well, than the distance of the “A” shaped supports needs to be the same.

I hope you can see what I mean.
Keep up you interesting work!

Your’s TUME
 
Thank you for the great advice and suggestions, tume! I've just built onto the bridge using said suggestions, and it's looking pretty good so far!

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Cheers,
SM
 
Hello,

you are welcome :-)

Yes, your trestle looks very realistic about the steel support placement - congratulations!

A little more details would make it additionally better - just if you would place the small concrete basements below the steel supports (four for each steel support) as well. It would be quite a portion of boring work to place a large number of these concrete basements below the whole trestle but it actually would push it even closer to the real thing.
Unfortunately these steel supports are quite old now. I created it back in TRS2006 times and I needed to save on polygons as well as on texture size.

For T:ANE I reworked these assets to add season change functionality onto it. Also I reworked the texture just a bit. Eventually I will need to rework it a second time to put more details onto it like making the connecting beams looking like partly made as a truss structure as it is mostly the case in reality. But this will have to wait until I finished the Drexel-Alberton-Extension of the Avery-Drexel-Route :-)

Your's TUME
 
Concrete base supports are in the plans!

Currently backing everything of mine up in Trainz. Tonight, I'm breaking down and updating to Yosemite (10.10). Most games coming out now are 10.9 minimum (including TANE) and other things need to be updated as well (even Skype..). I'm fairly certain none of my data will be lost... but... you know, better be safe than sorry. Trainz stuff is the most important stuff on my computer that needs to be kept fully backed up - 99% of everything else on my computer doesn't need backing up.

Anyways.. wish me good luck on that...

Have a screenshot, as well.
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Cheers,
SM
 
I'm digging the electrification on this route. One thing i might suggest on the scenery side of things is to add some more bushes or flowers on the grass splines or even mix in a few other grass splines. I've found that it helps fill in a lot of empty space. :wave:
 
I'm digging the electrification on this route. One thing i might suggest on the scenery side of things is to add some more bushes or flowers on the grass splines or even mix in a few other grass splines. I've found that it helps fill in a lot of empty space. :wave:

That's a good idea actually, some different grass splines mixed in. Definitely something good to look at doing - thanks for the suggestion!

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The update to OSX 10.10 went smoothly and no data was lost. TANE works now, other games work, one broke, everything looks hella ugly, so it went well. I tried importing the route above into TANE but none of the trees showed up at all. I thought I had seen something about that, but I couldn't remember. Ah, well.

Cheers,
SM
 
Great shots there Lego now step aside now its time for some steam action.

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Want more steam action, tell us what you think. :D
 
I actually kinda preferred Lego's electrified MILW-esque operations, especially because it's built for that kind of operation and all. Decent shots though.
 
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