JR Multi Industry

Lewiscc65

Well-known member
JR Multi Industry <kuid2:45324:400001:2> is a built-in asset that works if it was set up awhile back but is not able to be placed and set up now. Does anyone know why and if it will be fixed. Maybe there is and other asset out there that can replace it. I really like that it can load or unload cars over a period of time after parking them at the industry. Maybe it has to do with a product that I have installed, but there are 1588 of them to go through.
 
I don't claim to be an expert, but if I recall correctly, JR multi seems to work where it was placed by JR. Not necessarily anywhere else.
 
A work around if you have T12; set the industries on a on base board route, merge that route to your Tane/TS19, move/copy industry track to your industry track, and then delete that board.

John
 
A work around if you have T12; set the industries on a on base board route, merge that route to your Tane/TS19, move/copy industry track to your industry track, and then delete that board.

John
Thanks for the thought John. I did think of that but hoped there would be some other fix. Thanks again for the reply

Carl
 
<kuid2:647907:100648:2> CDE_Multiple_Industry_New This is the latest multiple industry from Christopher, and is a great replacement. There's some discussions on the forum...
 
<kuid2:647907:100648:2> CDE_Multiple_Industry_New This is the latest multiple industry from Christopher, and is a great replacement. There's some discussions on the forum...
Thank you for the reply but this asset does not work the same as the JR Multi Industry did. JR Multi Industry lets you park a set of cars at the loading dock and then loads them over a period of time that you set. This was so realistic.
 
Hi Lewis, since I never got a JR Multi to work I didn't know that. The ProtoLars (PL) industries work on the time-load, but they are all older Trainz builds and have limited choices re: commodites.
 
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