I recently resumed work on the Harpers Ferry to Baltimore route, which was originally started in TS2010, however, I decided to switch construction to TS12 (Build 61388) to take advantage of its built in content.
For some reason, working in Surveyor is not smooth as TS2010. It is very difficult to move or rotate content, or to move splined objects such as roads or track. I have to click several times before the road or track will attach to the terrain.
When attempting to move an object, I have to drag the pointer quite a distance before the object starts to move. If I try to rotate an object, it will just sit there and suddenly rotate 180 degrees or more and then I have to rotate the other direction to get it to line up. Holding CTRL helps a little.
I've switched between Direct X and Open GL, but that doesn't seem to help. I even re-installed Trainz, and it seemed to smooth things out for a short time, but that was only temporary. If I go back into TS2010, which is on the same drive, it works smoothly. I'm running a GTX 980 with the latest drivers.
I also have TS12 on another computer and I'm having the same problems, so I don't think that it is computer related. It has a GTX 570 with the latest drivers, and TS2010 also works smoothly.
Another problem I'm having is with disappearing roads and track. After working on the route for a while, sections of roads and track start to disappear. This occurs not only in Surveyor, but in Driver as well.
I've done quite a bit of work in TS12, so at this point there's no going back and starting all over. I still have about a year or so before the route is completed.
I've never done any route construction before in TS12. Everything was created in TS2010, and tried out in TS12 to make sure it worked before making it available for downloading. I'm wondering if there is some adjustment to TS12 that will correct this problem. Any help would sure be appreciated.
Thanks,
Joe
For some reason, working in Surveyor is not smooth as TS2010. It is very difficult to move or rotate content, or to move splined objects such as roads or track. I have to click several times before the road or track will attach to the terrain.
When attempting to move an object, I have to drag the pointer quite a distance before the object starts to move. If I try to rotate an object, it will just sit there and suddenly rotate 180 degrees or more and then I have to rotate the other direction to get it to line up. Holding CTRL helps a little.
I've switched between Direct X and Open GL, but that doesn't seem to help. I even re-installed Trainz, and it seemed to smooth things out for a short time, but that was only temporary. If I go back into TS2010, which is on the same drive, it works smoothly. I'm running a GTX 980 with the latest drivers.
I also have TS12 on another computer and I'm having the same problems, so I don't think that it is computer related. It has a GTX 570 with the latest drivers, and TS2010 also works smoothly.
Another problem I'm having is with disappearing roads and track. After working on the route for a while, sections of roads and track start to disappear. This occurs not only in Surveyor, but in Driver as well.
I've done quite a bit of work in TS12, so at this point there's no going back and starting all over. I still have about a year or so before the route is completed.
I've never done any route construction before in TS12. Everything was created in TS2010, and tried out in TS12 to make sure it worked before making it available for downloading. I'm wondering if there is some adjustment to TS12 that will correct this problem. Any help would sure be appreciated.
Thanks,
Joe