Japan

5 pics from my Retrackage project. Replaced the Shinkansen with Hirochi content for TANE compatibility and also the 1067 mm tracks. Here some shots out of TS12.

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5 pics from my Retrackage project. Replaced the Shinkansen with Hirochi content for TANE compatibility and also the 1067 mm tracks. Here some shots out of TS12.

Mhm looks nice with the replaced stuff!... Also.. anybody interested in like a "competition-ish" kinda thing? I mean it would basically just involve making a singal module japanese but as japanese as possible... and well then voting... (i would even put them together if we got more then enough to a line)
 
Mhm looks nice with the replaced stuff!... Also.. anybody interested in like a "competition-ish" kinda thing? I mean it would basically just involve making a singal module japanese but as japanese as possible... and well then voting... (i would even put them together if we got more then enough to a line)

A single module? You mean build a track on one single map module like scale model railway or build a diorama? If diorama. I'm in. I always want to build it. :)
 
A single module? You mean build a track on one single map module like scale model railway or build a diorama? If diorama. I'm in. I always want to build it. :)
Well one of those blocks basically and yeah everything is fine as long as it is on that one module basically... wanna see if we get enough people interested here though first...
 
Mhm looks nice with the replaced stuff!... Also.. anybody interested in like a "competition-ish" kinda thing? I mean it would basically just involve making a singal module japanese but as japanese as possible... and well then voting... (i would even put them together if we got more then enough to a line)

Competition could be fun although I don't have the time for that. A group project could also be fun. Making a real life Japanese line. One person could make the baseplates. The other the base textures the third the track work and so on etc.
 
Competition could be fun although I don't have the time for that. A group project could also be fun. Making a real life Japanese line. One person could make the baseplates. The other the base textures the third the track work and so on etc.
Well its just a base plate... so that doesnt take long and i am not like asking for it to be done in an hour lol... and if you wanna do a real life line... i thought about making the Tsumuri Line... its a small one but might be interesting for a Multiplayer one because of exactly that... (though i clearly got issues with the DLS now cause my FCT ran out and i got no money since i gonna order some JR Model Trains tomorrow T.T)
 
Well its just a base plate... so that doesnt take long and i am not like asking for it to be done in an hour lol... and if you wanna do a real life line... i thought about making the Tsumuri Line... its a small one but might be interesting for a Multiplayer one because of exactly that... (though i clearly got issues with the DLS now cause my FCT ran out and i got no money since i gonna order some JR Model Trains tomorrow T.T)

A diorama competition could be fun. I wanna try if enough people want. After all its just for fun :).
 
A diorama competition could be fun. I wanna try if enough people want. After all its just for fun :).
Thats the spirit :D

And yeah... i mean we could do the Tsumuri Line... i mean thanks to Keimei we got the old used 103 Series of the Tsumuri Line... though we need better catenary definitly... (wich is my plan hopefully sometime >_>)
 
I'm searching for a complete cab ride on the Tsumuri Line on Youtube. Can't find one for the complete line yet. But the idea for a community driven short line project could be fun. Persons could sign in on areas they like for example: (1 and 2 could be in one point).

1. Making the baseboards
2. Making the Basic ground textures (zoning like in sim city)
3 Track work
4 Catenary
5 Signaling and speedzones
6 Main buildings
7 Super detailing

In that way everyone could work on the things that one loves. Of course the disadvantage is that the person who is gonna do the super detailing has to wait the longest because that is the last step in the proces. Also we should have a place to share the route in progress.

But maybe do a 1 baseboard diorama competition first. This could be done with themes.

Possible themes:

Japanese Country
Japanese Town
Japanese Industrial area
Japanese small/medium/large stations
Japanese port
Japanese Airport
Shinkansen trough town/city
Tokaido Main line scene
Fantasy

etc..
Or famous places like Shinkansen with Mt Fuji in the background diorama etc. etc.

Final results should go up on the DLS so that we soon have a large route choice.
 
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I'm searching for a complete cab ride on the Tsumuri Line on Youtube. Can't find one for the complete line yet. But the idea for a community driven short line project could be fun. Persons could sign in on areas they like for example: (1 and 2 could be in one point).

1. Making the baseboards
2. Making the Basic ground textures (zoning like in sim city)
3 Track work
4 Catenary
5 Signaling and speedzones
6 Main buildings
7 Super detailing

In that way everyone could work on the things that one loves. Of course the disadvantage is that the person who is gonna do the super detailing has to wait the longest because that is the last step in the proces. Also we should have a place to share the route in progress.

But maybe do a 1 baseboard diorama competition first. This could be done with themes.

Possible themes:

Japanese Country
Japanese Town
Japanese Industrial area
Japanese small/medium/large stations
Japanese port
Japanese Airport
etc..
Or famous places like Shinkansen with Mt Fuji in the background diorama etc. etc.
Speak all of this awsomeness and i shall hug you... also if you are looking for cab rides on Tsumuri Line... it was a Line made in Densha De Go Professional 2 (just search this here '電車でGO!プロフェッショナル2' in youtube and you will definitly find some playlists)
and yes i thought about the theming like that aswell!

//Edit GODDAMNIT... i cant freaking type the japanese Line names... its Tsurumi Line... there was a u missing... well just check for this 鶴見線
they use 205s now and we actually dont have a single one of these in Trainz yet... but we got either the 101 or the 103 version of the Tsurumi Line... so basically we could make an older version of it (wich is basically the Densha de Go one cause the newest game with that line only ran the 101 and 103)
 
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I'm searching for a complete cab ride on the Tsumuri Line on Youtube. Can't find one for the complete line yet. But the idea for a community driven short line project could be fun. Persons could sign in on areas they like for example: (1 and 2 could be in one point).

1. Making the baseboards
2. Making the Basic ground textures (zoning like in sim city)
3 Track work
4 Catenary
5 Signaling and speedzones
6 Main buildings
7 Super detailing

In that way everyone could work on the things that one loves. Of course the disadvantage is that the person who is gonna do the super detailing has to wait the longest because that is the last step in the proces. Also we should have a place to share the route in progress.

But maybe do a 1 baseboard diorama competition first. This could be done with themes.

Possible themes:

Japanese Country
Japanese Town
Japanese Industrial area
Japanese small/medium/large stations
Japanese port
Japanese Airport
Shinkansen trough town/city
Tokaido Main line scene
Fantasy

etc..
Or famous places like Shinkansen with Mt Fuji in the background diorama etc. etc.

Final results should go up on the DLS so that we soon have a large route choice.

I would add roadlayout and devide superdetailing into track/station finedetailing and surrounding scenery finedetailing.
Here is also an video of Tsumuri line from Ogimachi to Tsurumi https://www.youtube.com/watch?v=Xhsbp5WnLV0
Seeing an real life route worked into trainz would be great which adds alot more variety to the amount of japanese style routes available in trainz which isn't much.

Myself I likely won't participate into this competition since I would like to finish my own route which have already taken longer then I expected and afterwards continue in the possible expensions (docks-rural mountainarea?).

Also nice work with the replacement tracks Pagroove.

Edit: Some days ago I made the thumbnails already for my layout.
thumbnail_zpsmvvmtwxk.jpg
This is the route
thumbnail2_zpsoursrqst.jpg
This is the session
They are small because they have to be made small for to be used in trainz.
Here is also the route thumbnail in original size without text.
Untitled-3_zpsieizicad.jpg
 
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I would add roadlayout and devide superdetailing into track/station finedetailing and surrounding scenery finedetailing.
Here is also an video of Tsumuri line from Ogimachi to Tsurumi https://www.youtube.com/watch?v=Xhsbp5WnLV0
Seeing an real life route worked into trainz would be great which adds alot more variety to the amount of japanese style routes available in trainz which isn't much.

Myself I likely won't participate into this competition since I would like to finish my own route which have already taken longer then I expected and afterwards continue in the possible expensions (docks-rural mountainarea?).
Well thats okay, its planning phase for the competition thing first anyway but nice to hear you are already planning on expansions for your route ^^.

For the real line one, its not just raising the variety... but its also helping to raise awareness of the japanese community... and maybe even helping to make this part grow larger. I would have done detailing aswell and especialy the track-side stuff... but if i could have the layout for the stuff i would even do tracks(cause i am clearly too stupid to measure google maps and put it into trainz)...
 
TheNicofabi: more awareness in the community for Japan would be great and new routes would be very important for it's increase, hopefully Andi's release of Yamanote line will help and hopefully my release of Modeltrainz Japan in the future will help, getting people more interested in Japan for trainz is one of my main reasons I want to release my route on download station and I try to make it as good as possible.

P.S. I also added 2 thumbnails of my layout to my previous post, because the thumbnails end up becoming small for to be used in trainz I would like to hear if these are good enough or other pics for the thumbnails would be better.
 
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P.S. I also added 2 thumbnails of my layout to my previous post, because the thumbnails end up becoming small for to be used in trainz I would like to hear if these are good enough or other pics for the thumbnails would be better.

Definitly nice picking there!... but if you upload the session with with the payware trains people gonna have issues downloading that....
 
@ Acelaamtrak: Thanks for the video with cabbide. Your thumbnails look very good. Stunning route work. It looks fantastic.
@ TheNicofabi: I believe the session thumbnail is showing Keimei trains. They are on the DLS.

- Tsurumi Line:

I think the Tsurumi line, while being indeed short, is still a very challenging project. It needs lots of custom content due to following reasons.

Cab vid (thanks Acelaamtrak)


> video of Tsumuri line from Ogimachi to Tsurumi
https://www.youtube.com/watch?v=Xhsbp5WnLV0

- Catenaries are not standard they are of a double variant with possible also normal power lines above the caternary
- Some elevated stations at the end. Tsurumi station could be kit bashed but I don't know the other elevated station.
- Bridges are blue instead of green and some special bridges
- Overgrown NG track

So either we cheat a bit and try the route with current content (best option I think because you can also replace content later) or make all custom content (will take long and I don't have time for that)

What do you guys think?
 
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@ TheNicofabi: I believe the session thumbnail is showing Keimei trains. They are on the DLS.
Yeah... that one is just showing Keimei's true...

- Tsurumi Line:

I think the Tsurumi line, while being indeed short, is still a very challenging project. It needs lots of custom content due to following reasons.

Cab vid (thanks Acelaamtrak)


> video of Tsumuri line from Ogimachi to Tsurumi
https://www.youtube.com/watch?v=Xhsbp5WnLV0

- Catenaries are not standard they are of a double variant with possible also normal power lines above the caternary
- Some elevated stations at the end. Tsurumi station could be kit bashed but I don't know the other elevated station.
- Bridges are blue instead of green and some special bridges
- Overgrown NG track

So either we cheat a bit and try the route with current content (best option I think because you can also replace content later) or make all custom content (will take long and I don't have time for that)

What do you guys think?
I didnt realy expect it to be easy and aswell i didnt even intend to think of making it 100% like the original but alot of imagination on how to make it look atleast similar till we got the actual stuff of the route.

//Edit: I also wouldnt mind if we do other lines as long as we get suggestions for it...
 
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TheNicofabi: I won't use any payware content on my session since I know it gives trouble to people that don't own it.
I try to limit both the trains and content for the route with objects that are available on download station, at the moment only some modelobjects (windows/double bed/closet/enz) are not from download station.

Pagroove: I believe Matura released an blue bridge in one of the packs but I am not sure, problem with it trough is that when the download links are gone people will have trouble finding the content that they are missing.
Overgrown tracks could be simple done with grass/bush splines over them and dl_1067mm tracks also have rusty variants available.
Catenary is an problem trough but that's the case with alot of japanese routes.


Matura: You released an large package of all kind of objects an while ago which could be very usefull but could you put an part of it on download station if possible and allowed (I think I saw some reskinned objects in there) so people can still get it when the links to the package are gone?
I am not sure how long files stay on Mega but I know from alot of routes that used alot of non-dls stuff most links where gone 1/2 years after release of the route.

For other possible routes you could do:

Kintetsu Utsube Line: 5.7 km where keimei's kintetsu 260 can be used, main problem here would be 762mm tracks.
https://www.youtube.com/watch?v=Jh-ucDuAMSA
Fukushima Kotsu lizaka Line: 9.2 km where keimei's Fukushima 7000 can be used, for older version Fukushima 5000 can be used.
https://www.youtube.com/watch?v=dJBkVgXq0eY
I think there are more possibilities with keimei's content for short lines.
 
Well if you guys worry about detailing and objects i would say if we get the route to a Densha De Go standard (wich is more or less pretty basic) its already a good way to go... (and yes sorry that i refer so much to that game but it is what drives me more or less...

Kintetsu Utsube Line: 5.7 km where keimei's kintetsu 260 can be used, main problem here would be 762mm tracks.
https://www.youtube.com/watch?v=Jh-ucDuAMSA
That Line is definitly one to consider aswell indeed, i can see they use circular speed signs but they are pretty easy to make (as long as they dont give me as much trouble as my stop markers *sighs*)

Fukushima Kotsu lizaka Line: 9.2 km where keimei's Fukushima 7000 can be used, for older version Fukushima 5000 can be used.
https://www.youtube.com/watch?v=dJBkVgXq0eY
Definitly considerable aswell... (from the video) the start might be a bit difficult again with the overheads/catenary due to the mainline going along for a bit... but definitly considerable...

would definitly be great if some Content creators could jump onto this project.... but we gotta see with what we have for now i guess...
 
Well if you guys worry about detailing and objects i would say if we get the route to a Densha De Go standard (wich is more or less pretty basic) its already a good way to go... (and yes sorry that i refer so much to that game but it is what drives me more or less...


That Line is definitly one to consider aswell indeed, i can see they use circular speed signs but they are pretty easy to make (as long as they dont give me as much trouble as my stop markers *sighs*)


Definitly considerable aswell... (from the video) the start might be a bit difficult again with the overheads/catenary due to the mainline going along for a bit... but definitly considerable...

would definitly be great if some Content creators could jump onto this project.... but we gotta see with what we have for now i guess...

The Kintetsu Railway's 762mm lines are certainly interesting I actually started on the terminal end where the two 762mm lines end at the Kintetsu 1435 mm Mainline outside of Nagoya. If anyone is interested in actually finishing up the route send me a PM. I can send you the .CDP file of the Route
 
Matura: You released an large package of all kind of objects an while ago which could be very usefull but could you put an part of it on download station if possible and allowed (I think I saw some reskinned objects in there) so people can still get it when the links to the package are gone?
I am not sure how long files stay on Mega but I know from alot of routes that used alot of non-dls stuff most links where gone 1/2 years after release of the route.

Right now. I have 2238 files in my content manager. About 2000 of these files are for japanese trainz. I can't even imagine about putting it all on DLS. I'am quite lazy for that. :hehe:
But all files are saved three times. First copy is in my content manager in PC which is used. A the other two are on external HDD each one has it's own. So data never be deleted or missing.
If mega delete my content I upload it again immediately. I check my mega twice a week.
I'm even going to put all my files in torrent file. Because it's very quick to download.
 
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