Japan

titanicchristo: I don't know the rest of the bridge but the support of the bridge is 'YARN Bridge01 Support'.
More variety of busses would be great but I think making Yamanote line is to much as start of community project, since Tsurumi line got most votes it would be best to start there and maybe afterwards slowly extend to Tokyo Shinagawa or Yokohama.

With my route I am now busy with finedetailing, I can show you an few pics of parts that are finished already.
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I'm making this house for my steam era JNR route. Maybe it looks familiar it's based on the house from J Horror movie Ju-On.
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Nice house Falcon500 :)
@ Acelaamtrak super pics. Fantastic progress.

As for the Tsurumi project. One question: In which version do we start building? I propose Ts12 sp1. build 61388. I also have a pre sp1 Ts12 on my computer still.
 
Yesterday I walked in Google Streetview in the Surroundings of Tsurumi Station. While the route may be small it still will be a major challenge :). But I try to start next week on the baseplates and base textures and then upload it somewhere so that the next person can take over.
 
If I may, I'd like to add some wisdom we learned when we built the Darjeeling Himalayan Route.

One person (me) utilized the DEM for the entire 57-mile stretch and laid the track - nothing else - just track. Once that was down and gradients/position was adjusted properly, the whole route was cut up into manageable chunks. Each of the working group took one or more chunks and began detailing it. I kept a "master copy" of the route and backed it up every day to a USB drive. As the chunks were completed (or nearly so), I merged the incoming chunk with the Master and saved it after joining the short bits of track over the joint.

In this manner, the entire 57-mile route was built in parallel - each chunk being worked on by a different person at the same time. Once the entire route was completed, it was gone over searching for any anomalies as well as adding ground cover/whatever to the bare joints. It still took us 3 and a half years to do this, but would have taken a lot longer to accomplish if we'd done it serially. You also don't have to worry about uploading/downloading it from the cloud all the time.

I don't know how long the route is you are planning, but I imagine a variation of this construction method could be used to advantage. I'd be happy to help if I can. I don't do content very well, if at all, but I can dress up a route with terrain/objects. The build I work with is 61388 also.

Bill
 
If I may, I'd like to add some wisdom we learned when we built the Darjeeling Himalayan Route.

One person (me) utilized the DEM for the entire 57-mile stretch and laid the track - nothing else - just track. Once that was down and gradients/position was adjusted properly, the whole route was cut up into manageable chunks. Each of the working group took one or more chunks and began detailing it. I kept a "master copy" of the route and backed it up every day to a USB drive. As the chunks were completed (or nearly so), I merged the incoming chunk with the Master and saved it after joining the short bits of track over the joint.

In this manner, the entire 57-mile route was built in parallel - each chunk being worked on by a different person at the same time. Once the entire route was completed, it was gone over searching for any anomalies as well as adding ground cover/whatever to the bare joints. It still took us 3 and a half years to do this, but would have taken a lot longer to accomplish if we'd done it serially. You also don't have to worry about uploading/downloading it from the cloud all the time.

I don't know how long the route is you are planning, but I imagine a variation of this construction method could be used to advantage. I'd be happy to help if I can. I don't do content very well, if at all, but I can dress up a route with terrain/objects. The build I work with is 61388 also.

Bill
We also like a helping hand in this! and i guess we gonna concider that... the line itself is 7km so its (in my eyes atleast) not that long... what makes it long is the slow speed restriction xD
 
Considerably shorter than the DHR then. With only 7km, it is manageable as a single chunk. I was thinking it might be longer.

We did not try and make it an exact duplicate of the line. We had DVD's of course, and did some 'set dressing' at selected spots, but the rest of the line was decorated as the "look and feel" of India. The same could be said of your route. Superdetailed near the stations and not quite as much (accurate) detail between them. Important areas like grade crossings/bridges/tunnels and the like should be there, though. However you create the route, I'll be waiting for its completion eagerly.

Bill
 
Considerably shorter than the DHR then. With only 7km, it is manageable as a single chunk. I was thinking it might be longer.

We did not try and make it an exact duplicate of the line. We had DVD's of course, and did some 'set dressing' at selected spots, but the rest of the line was decorated as the "look and feel" of India. The same could be said of your route. Superdetailed near the stations and not quite as much (accurate) detail between them. Important areas like grade crossings/bridges/tunnels and the like should be there, though. However you create the route, I'll be waiting for its completion eagerly.

Bill

This is the route where gonna make: JR Tsurumi line.

Here is the Cabride. A small but heavy scenery themed route.


Thanks for sharing the wisdom Hiballer. I think we can get away with making it a serial project due to the relative short distance this time.
I myself don't have much time due to starting an AutoCad course next month but I'm happy to make a start with the baseboards (that is making the baseplates and some textures). Then upload it so that the person who wants to do the track work can grab it and make the track work. I'il plan to export it as a .cdp if that is ok. Who wants to do the track laying?
 
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Outstanding video! I can see it is mostly rural/industrial. Plenty of bridges and transitions from surface to elevated. A great, slow-speed run. Do you plan on stubbing off the other trackage behind scenery?

I noticed that the driver only used his horn once - right at the beginning. Is that a local noise-abatement rule, or is it that they just don't warn at level crossings?

Bill
 
Outstanding video! I can see it is mostly rural/industrial. Plenty of bridges and transitions from surface to elevated. A great, slow-speed run. Do you plan on stubbing off the other trackage behind scenery?

I noticed that the driver only used his horn once - right at the beginning. Is that a local noise-abatement rule, or is it that they just don't warn at level crossings?

Bill
They indeed don't. Crossings in Japan are mostly set with noise makers anyway and also most often equiped with emergency buttons wich activate a signal in case of something being on the tracks. From what i know horns mostly are used when driving through a station (at high speed) or tunnel entrance.
 
Oh, I've heard the noisemakers. In some places, there are also bright strobes. I lived in Japan for three years, up north in Aomori prefecture. That was back when steam still made passenger runs (early '70s) A lot has changed over the years.

Bill
 
cool video!! Say, wasn't there like 3 branch lines on this route? I saw one but didn't see the other one. And didn't one of them end at some sort of shipping yard?
Do you plan on making all the other branch lines or just the main one?
 
If you look at the area shown in the map on Google Earth and/or Google maps, there is a wealth of really good scenery that could be included - as well as one small line that branches out near Anzen that reaches to the Showa Shell Oil storage area, but that would be industrial and not passenger service.

You would probably need quite a bit of custom content made for this effort. I'd help, but I am all thumbs and toes at making content. I do tracks/texturing/gradients well, however.

Bill
 
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