Hello all
I am seeking if possible to place track makers for driver trains to follow or aim for, but would like if possible to have them invisible ie NOT appear on the track....for them to WORK but not to be visible at all.
. I find the icons very destructive of immersion, the route I am making these Sessions for is carefully and meticulously accurate and having a glaring bright icon sitting there on the track blows away any semblance of the illusion of history.
Are there options when we set the marker specs to have it be Non visible? or are there any default or basic markers that to activate or can be aimed for and hit and passed by the player train that WON'T be visible?
the route is very basic, so the sesions will be quite basic, drive from A to B, deliver passengers along the way, or drive to A drop off freight or drive to B and pick up freight and drive to C and deliver. so there wont be a lot of junction setting or fancy manuvers..and very little AI activity as there are only 2 yards to speak of and so there will be a little shuttling around but not much.
thanks for any input on this. I do appreciate how well things have been designed and I can see why many like to have visible markers to hit, pass and so forth but my goal and the goal of our team has been absolute and total historic accuracy in all things as much as possible to try for a new template .... hence my question.
thanks in advance.
Chris
I am seeking if possible to place track makers for driver trains to follow or aim for, but would like if possible to have them invisible ie NOT appear on the track....for them to WORK but not to be visible at all.
. I find the icons very destructive of immersion, the route I am making these Sessions for is carefully and meticulously accurate and having a glaring bright icon sitting there on the track blows away any semblance of the illusion of history.
Are there options when we set the marker specs to have it be Non visible? or are there any default or basic markers that to activate or can be aimed for and hit and passed by the player train that WON'T be visible?
the route is very basic, so the sesions will be quite basic, drive from A to B, deliver passengers along the way, or drive to A drop off freight or drive to B and pick up freight and drive to C and deliver. so there wont be a lot of junction setting or fancy manuvers..and very little AI activity as there are only 2 yards to speak of and so there will be a little shuttling around but not much.
thanks for any input on this. I do appreciate how well things have been designed and I can see why many like to have visible markers to hit, pass and so forth but my goal and the goal of our team has been absolute and total historic accuracy in all things as much as possible to try for a new template .... hence my question.
thanks in advance.
Chris