Hello all,
I have been installing grade crossing signals utilizing the ATLS system on a certain route, and I've noticed some glitchy and inconsistent operation when more than one track is involved. Most of the route is double-track main, thus a majority of the crossings are double track, some three or four with sidings involved. When doing a trial run tonight, about half of the crossings are not working as expected. I have them all set up on 4 trigger mode. Some do not activate until the train reaches the "island" circuit (trigger directly adjacent to the road for 4 trigger setup), thus ignoring the "activation" trigger. Some activate as expected, but clear as soon as the end of the train reaches the same activation trigger, with the train still fouling the crossing.
At least one activated and cleared as expected, but re-activated as the train cleared the activation trigger in the opposite direction. With 2 or 3 tracks, this involves 8 or 12 triggers, respectively. I have checked to verify that they are set to the proper channel. There was no stopping or backing up involved; I kept the train at track speed. I do have the activation triggers set to ignore train priority 3, so I can roll up close to crossings without activating during switching. I was running in priority 1 for the trial run.
Anybody have any ideas as to what might be causing this? It obviously has to do with having multiple track crossings, as it never does this to me with single track. Most of my triggers were set for 30-40 MPH running, and my activation triggers were placed roughly 1500 feet from the crossings, with island triggers directly at the edges of the roads. Any insight is appreciated.
I have been installing grade crossing signals utilizing the ATLS system on a certain route, and I've noticed some glitchy and inconsistent operation when more than one track is involved. Most of the route is double-track main, thus a majority of the crossings are double track, some three or four with sidings involved. When doing a trial run tonight, about half of the crossings are not working as expected. I have them all set up on 4 trigger mode. Some do not activate until the train reaches the "island" circuit (trigger directly adjacent to the road for 4 trigger setup), thus ignoring the "activation" trigger. Some activate as expected, but clear as soon as the end of the train reaches the same activation trigger, with the train still fouling the crossing.
At least one activated and cleared as expected, but re-activated as the train cleared the activation trigger in the opposite direction. With 2 or 3 tracks, this involves 8 or 12 triggers, respectively. I have checked to verify that they are set to the proper channel. There was no stopping or backing up involved; I kept the train at track speed. I do have the activation triggers set to ignore train priority 3, so I can roll up close to crossings without activating during switching. I was running in priority 1 for the trial run.
Anybody have any ideas as to what might be causing this? It obviously has to do with having multiple track crossings, as it never does this to me with single track. Most of my triggers were set for 30-40 MPH running, and my activation triggers were placed roughly 1500 feet from the crossings, with island triggers directly at the edges of the roads. Any insight is appreciated.