How to speed up the carz

AntonyVW

Active member
I have found a road which produces carz but they are very slow moving. If this were my own asset I would speed it up in the config file. Is there a way of speeding them up without cloning the asset?
 
There is nothing in the config.txt file that sets or controls the speed of carz running on road splines. They run at the speed set by the Trainz program.
 
There is nothing in the config.txt file that sets or controls the speed of carz running on road splines. They run at the speed set by the Trainz program.

I don't think that's correct.

traffic-speed

"Applicable to splines which have 'isroad' set. Defines the carz speed limit of the road in meters per second. Carz currently travel at up to 80%-110% (depending on the car) of the speed limit, except when overtaking. This tag does not relate to trains in any way."


The question being asked is; can it be done using a road made by another creator without cloning? My guess is that if road splines accept the use of the "mesh-asset" tag in their mesh tables, then it might be possible to refer to the meshes in the original road spline to create an 'alias' spline asset in which a traffic-speed tag in the config specifies a higher speed. Since the original asset is not copied or modified in any way, it's not cloning. However it would be good etiquette to ask the original creator if it's OK to use their asset like that.

According to the Wiki, splines do support the mesh-asset tag;

"The mesh-table container provides details about the track and end-cap meshes which comprise this asset. Most advanced mesh-table options are not available for use at the current time. The important thing is to specify the meshes. Specifically, the 'mesh' tag should be used to specify an IM file, and the 'mesh-asset' tag can be used to specify an alternative source asset for the mesh."
 
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Sorry pware, you can adjust the traffic speed. Have a look at this example from <kuid:134105:45531> UK ctr line 8m 50 busy traffic

}
}
}
istrack 0
isroad 1
carrate 3
traffic-speed 22.35
trainz-build 2.9
category-class "SR"
category-region "GB;UK;US;DE;FR;AU "
category-era "1960s;1970s;1980s;1990s;2000s;2010s "
username "UK ctr line 8m 50 busy traffic"
description "Road spline, centre line, 50mph, 8m wide, with busy traffic level. Designed to be 0.2m over baseboard level for correct car height. Texture derived from those by cgtextures.com and Andi06. To diagram 1008.1. See http://www.legislation.gov.uk/uksi/2002/3113/schedule/6/made and http://www2.dft.gov.uk/pgr/roads/tss/tsmanual/trafficsignsmanualchapter5.pdf for details."
You can add traffic-speed 22.35 to an asset config without having to clone it.
 
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I have found a road which produces carz but they are very slow moving. If this were my own asset I would speed it up in the config file. Is there a way of speeding them up without cloning the asset?
You may find that the author has made several versions of the same road, with different traffic speeds or even no traffic at all... Look for other assets made by the same user.
 
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