JonMyrlennBailey
Well-known member
Trainz enabled traffic for scenery roads in the Denver region. Having taken a giant step from TANE, I couldn't help but notice a whole mix of 3D traffic vehicles nowadays: automobiles, trailer trucks, school buses, dudes on motorcycles (headlights off during daylight hours which is uncommon in America), police trikes, cop cars (some complete with working sirens and flashing lights), ambulances, cement mixers, etc. The headlights and taillights now work at night. The tires don't roll, however. These Carz think they are sliding on skis. They often drive too slow or too fast for road conditions or road types. They always move at steady speeds lacking natural braking and acceleration. They respond to the invisible bumps in the road as boat's Traffic Stoppers. They snap around slight curves. They are comical the way they move. Like Keystone Cops on sidecar motorcycles. They magically disappear into thin air where roads terminate.
Let's hear what you think of these new Carz. The TRC crossing is acting a bit wonky in this video. Sometimes these Carz follow too close. Sometimes they are stuck together like Siamese twins.
<iframe width="997" height="561" src="
" title="Trainz Railroad Simulator 2022: Improved Traffic Carz" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
Let's hear what you think of these new Carz. The TRC crossing is acting a bit wonky in this video. Sometimes these Carz follow too close. Sometimes they are stuck together like Siamese twins.
<iframe width="997" height="561" src="
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