How to create dead engines in TRS 2010

haddock56

New member
Alright, so my first experiment with these kind of engines in TRS 2006 was succesful, but now I can pass on the instructions for creating dead engines in TRS 2010, using the RRMods freeware GP15 as an example.

Step 1: Clone the asset, so any changes will be on a seperate copy rather than the original.

Step 2: Edit the config and remove the enginesound, hornsound, and interior. Make sure you un-check the box labeled 'engine' so it cannot move on it's own.

Step 3: Commit the asset and then right click and select 'View errors and warnings'. This should find anything that is wrong with the engine. Some RRMods engines will have the error "Tag icon-0 os not permitted in container 'traincar'." Remove this and everything will be ok.

I haven't yet figured out how to do this on steam engines, but if I figure anything else out I will post it here for the benefit of the Trainz community.
 
haddock56

For steam engines it is much the same but make sure that you remove all the smoke container contents. You may have needed to do this with the diesels.

Peter
 
I'm sure it's not too different. The main purpose of this thread is for anyone who wants to create dead engines to find all the info on how to do it here.
 
I made a dead steam train your welcome to use it I never got around to makeing the cars. its for TS12 but it can be moded for TS10 go ahead and use my meshs.
 
Very interesting thread, Dead in tow engines.... I like the sound of this alot!

Mike

Mike, I actually think they are quite interesting as well. These are actually being created for a specific scenario and YT movie, once I can acquire the full version of Fraps. I must also say that the JR content is some of the best in the whole Trainz community. But could we please see some steamers from you guys soon? Like the C&O 614?
 
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