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Speedtrees have a separate optimised rendering engine for tree display which does not use the Auran Jet engine.
Thanks for the discussion, everyone.
My aging system can run the "less agressive" routes in 2006 and TC (2007). I've read that 2009 is more efficient than 2006/2007 and that 2010 is an improvement over 2009. Ultimately, what I am trying to figure out is 1) why the huge jump in system requirements for 2010 versus 2009 and 2) is there anything simple that I can do about it (such as delete speedtrees). If not, that answers my third question: 3) should I consider purchasing 2010 for a below-min-spec system.
If all I can do is impliment a simple track plan on a single board using the improved assets, thats fine for now.
Thanks for the discussion, everyone.
My aging system can run the "less agressive" routes in 2006 and TC (2007). I've read that 2009 is more efficient than 2006/2007 and that 2010 is an improvement over 2009. Ultimately, what I am trying to figure out is 1) why the huge jump in system requirements for 2010 versus 2009 and 2) is there anything simple that I can do about it (such as delete speedtrees). If not, that answers my third question: 3) should I consider purchasing 2010 for a below-min-spec system.
If all I can do is impliment a simple track plan on a single board using the improved assets, thats fine for now.
"Use the "replace assets" function in the surveyor menu."
Tried that, doesn't work. Speedtrees are somehow disabled for the user, so you can't use the "get" button to select them and have them in the list to drag into the replace window. Possibly a KUID replacement in the config.txt would work, do we know the exact numbers for all the speedtrees used in default routes?
Just tried replacing speedtrees and works no problem for me. Now their point of origin is off slightly so you may have to hunt around the tree with the GET button to find the tree you are wanting to replace.
Try disabling speedtrees in CM....
Possibly a KUID replacement in the config.txt would work...
"Use the "replace assets" function in the surveyor menu."
Tried that, doesn't work. Speedtrees are somehow disabled for the user, so you can't use the "get" button to select them and have them in the list to drag into the replace window. Possibly a KUID replacement in the config.txt would work, do we know the exact numbers for all the speedtrees used in default routes?
Well, I don't know, they say a picture is worth a thousand words, let's see how much a video is worth.
http://www.youtube.com/watch?v=1RmP6zpck9A
These tree clumps are all over the built in Harbormaster route, can't tell you what they are since I can't select them with the GET OBJECT tool. I can select them with the move, rotate, or elevation tools, grab one of the little culprits and drag it outside the scenery area so I have clear space all around it to click, but regardless of angle, distance, or where I click it don't work.