GMax and 3DSMax (And any other modeling program) screenies/renders

hi, ...

;)

g'ice

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Nic one Ice.

The quality of the product aside; this is exactly why phototextures are a problem - windows reflect stuff at the angle of view and subsequently photo-textured windows are "locked" in a state that matches only one distinct moment in time.
 
Hi Ice very good one, but you can make a m.reflect material for the glass and use i HDR environmental texture for the reflects i thing give good results.
arraial
 
Nice shots everyone.
This is the new payware UK - Turbot PDH Bogie Bolster E son available in Anthony Uk site. They have the wrong shadows yet so....i hope you like the model.
arraial
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arraial, you never cease to amaze me with the quality of your content. Just for my information, you're not like mentally interfacing with the computer, right? I'm just at a loss as to how you make such great models so fast :hehe: :eek:
 
HI SAWYER811 many of then is already are made freeware models, the ones i really made from scrach like this payware model are made in 4 to 5 days working depends, also 3dmax is my working job tool as i work whit architecture 3d visualization and max is my tool since version 2.0 yet in dos lines mode, more then 10 years ago and i really dont know everything of max i can assure you that, max is not a frozen program they have thousands of plugins and new features always evolving in a question of months sometimes less them that.
arraial
 
Thanks to ICEMAN who give me some tips in this field i start to make complex full mesh body render to texture light maps or baked textures, since as all Architect 3d visualizations i made dont require baking maps because are static shots and the illumination and lights already made this work very well i never learn the full process ,making always textures in Photoshop with filters etc. This shows what can be achieved with a small red flat texture, giving much more realism to the model without to have many work texturing all from the scratch, i know Zec, Ocemy and Urman Dieseal and others like Ice already made this many time ago, but there he go...anyway

in 3d max after baking the main body model with 10kp
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this is the render in max with out illumination
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this is the render in max with illumination really not much better then the other...
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this is already converted in Trs img and show in the Pev tool viewer you already can see here they have good contrast and shadows
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this is finally in trainz surveyor

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soon in download station
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Something new that I've been working on. Some of you will be interested. Mesh is not complete, so no texturing done yet.

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