GMax and 3DSMax (And any other modeling program) screenies/renders

G'day All,

I thought I'd share this latest' creation' with you (since I had to 'make' these images to show the current 'state' of the project to its 'owner'). It's a special project requested by a 'workmate' who will use it on the route he is currently constructing. For those of you unfamiliar with the structure, it is a faithful replica (within the bounds of Trainz construction requirements) of the extant station located at Bairnsdale on the V/line main line that now terminates at that location (the line once continued further to Orbost - which is the area covered by the yet to be finished route). Firstly, the 'model' after the 3D work was completed...

VR_Bairnsdale_station01.jpg


VR_Bairnsdale_station02.jpg


...and then with a 'lick of paint' on it...

VR_Bairnsdale_station03.jpg


VR_Bairnsdale_station04.jpg


VR_Bairnsdale_station05.jpg


VR_Bairnsdale_station06.jpg


VR_Bairnsdale_station12.jpg


...and some more showing greater detail...

VR_Bairnsdale_station07.jpg


VR_Bairnsdale_station08.jpg


Jerker {:)}
 
G'day All,

I thought I'd share this latest' creation' with you (since I had to 'make' these images to show the current 'state' of the project to its 'owner'). It's a special project requested by a 'workmate' who will use it on the route he is currently constructing. For those of you unfamiliar with the structure, it is a faithful replica (within the bounds of Trainz construction requirements) of the extant station located at Bairnsdale on the V/line main line that now terminates at that location (the line once continued further to Orbost - which is the area covered by the yet to be finished route). Firstly, the 'model' after the 3D work was completed...

IMAGES SNIPPED

Jerker {:)}

Good to know that I am not the only one that loves a detailed station. It's looking very Victorian in its architecture, which brings across a lovely "flashback" to the days of old - even with that ugly box-shaped annex.

All ten thumbs up! And hope to se more like that.
 
G'day yojimbo,

Why, thank you, Sire, praise from such a well known modeller is worthy of note and much appreciated. It weighs in at 7000 odd polygons (and could not be done in less than that - as far as I am concerned) and is still not quite as detailed as I would really like it to be. Nonetheless, I am still happy with the outcome...

...it should be noted that this isn't the first VR structure that I have created for Trainz - I will now return to the series of VR Wooden "country" Signalboxes project - examples of which appear in earlier posts in this thread - to complete the fourth in the series, before moving on to creating further examples of the brick style 'Suburban' Signalboxes...

...indeed, since the structure was built in 1888, one would expect it to have a 'Victorian' feel to its architecture. It was built to a standard design for brick country stations as used by the Victorian Railways (the then government operated railway of the state of Victoria, Australia), which was constantly 'modified' to accommodate 'local' requirements. The "...ugly box-shaped annex..." as you call it, was the station's Parcels Office, where the station conducted all of its Parcels and small goods transactions...

Jerker {:)}
 
Jerker, great station building mate! This is a prickly pear in Gmax. This is the original made really large because it's hard to move and work on in real size. Each pad will be only 0.2m at the most in final version. There are also smaller pads down to 65% of standard size and lower poly smaller pads. All together 30 pads and stands 1.5m high in scaled down final version. For TRS2009 and 2010.
ab0eb8a91ea995a2a70aa2d9a950cde3.jpg
 
G'day Flacon500,

Thank you, too, Squire. I am equally impressed with your Prickly Pear. Would it be possible to have one in a 'fruiting/flowering' state. I appreciate that this will 'throw' the polygon count "out the window" but perhaps you could create a 'young' plant (with only three, four or five pads) and use the subsequently 'lost' polygons to cover the new fruit/flowers (of which, there would only need to be two or three examples)? I consider the fruit/flower of the opuntia ficus-indica (if I have that right) to be most attractive (even though I must confess to never having tried them as a food source - for which they are quite suitable)...

Jerker {:)}
 
Hi,

I'm trying to teach myself Gmax, and slowly it's going better and better every day I try.

Here is my first project, it's just a "skelet" from the real train. It's insprired by the spanish AVE S102, nevertheless it's not that easy to see:wave: :p

Here it is:


What do you think about it? :hehe: :p

Greetings,
Ben
 
G'day All,

I thought I'd share this latest' creation' with you (since I had to 'make' these images to show the current 'state' of the project to its 'owner'). It's a special project requested by a 'workmate' who will use it on the route he is currently constructing. For those of you unfamiliar with the structure, it is a faithful replica (within the bounds of Trainz construction requirements) of the extant station located at Bairnsdale on the V/line main line that now terminates at that location (the line once continued further to Orbost - which is the area covered by the yet to be finished route). Firstly, the 'model' after the 3D work was completed...

Jerker {:)}

Very nice and a good professional look to that model, well done :)
 
...This is the original made really large because it's hard to move and work on in real size. Each pad will be only 0.2m at the most in final version. ...and stands 1.5m high in scaled down final version.
...
Looks pretty good, even prickly. Not sure why you want to work on such a large size only to have to scale it down later. The general principle of modeling, GMax in particular, is that you build things 1:1, that is, no scaling. If the object is small, you can always zoom in closer. If it is that small that you reach the zoom limits, then I suggest it is too small to really see and appreciate in Trainz anyway. :)
 
G'day Flacon500,

Thank you, too, Squire. I am equally impressed with your Prickly Pear. Would it be possible to have one in a 'fruiting/flowering' state. I appreciate that this will 'throw' the polygon count "out the window" but perhaps you could create a 'young' plant (with only three, four or five pads) and use the subsequently 'lost' polygons to cover the new fruit/flowers (of which, there would only need to be two or three examples)? I consider the fruit/flower of the opuntia ficus-indica (if I have that right) to be most attractive (even though I must confess to never having tried them as a food source - for which they are quite suitable)...

Jerker {:)}
This is about 2200 polys and was going to make a lower spreading version as well, so could do a flowering or fruiting one. Still a few of these growing around the bush. Have tried the fruit fair few times, tastes OK.
Cheers Will
 
Hello!

My first post here, hope some like it :-)

Mick!

P.S.: Sorry for the too big size, I read the rules too late...







 
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