I mean the actual textures, not just the TIGER lines.
Anyone ever bother to read the manual that comes with one of the HOG versions? It's not just for TIGER data. Maybe not what you were thinking of but it's as close to automatic ground texturing as you'll get for free.
Bob Pearson
advanced functions.
route painting
Aside from simple generation of blank .gnd files, the terrain generator is also capable of painting its creations with predefined textures. This ability can be used in a number of ways:
- To paint terrain with basic colours, in accordance with supplied satellite photos.
- To overlay vector data on the layout, not just in the mini map window.
- To cover selected areas of the generated terrain with specified Trainz textures.
While painting, the textures can be randomized -- automatically scaled and rotated to remove the 'tiling' appearance which commonly occurs on hand-painted layouts.
The painting function is invoked with following switch:
-P
guide.tga for painting with randomized textures or:
-p
guide.tga for painting without trying to mix the textures.[this option is slightly faster, and can be used when 'painting' vector data, e.g.]
- guide.tga: the name of picture which will serve as guide for terrain painting.
The image used as painting guide should have the same dimensions as the primary terrain elevation picture. While creating terrain, the generator will scan each pixel of the image, and look up the closest matching colour in supplied file
textures.txt located in terrain generator directory. It'll then paint corresponding part of terrain with texture linked to that particular colour.