Game keeps freezing at start


New member
I just purchased this awesome game and installed it on my PC. The installation went fine through all three discs. When I go into the railyard I have no problems but when I try to run the main game,(scenarios), the game freezes up and I have to do a manual log off to shut my PC down. :( Does anyone know what's the problem and how can I fix this??

I am using Trainz 2006 which came with 3 discs. I don't think they are DVD's. I am at work and do not have the game with me.
Try posting back later when you're at your home PC - someone will be around to help. :)

In the mean-time: Welcome to Trainz.:cool:
Well my version of TRS2006 has 5 Cd's. Just wondering if you have bought the Driver version which does not have the surveyor part which means you can't create anything.
Hi 95Fleetwood,

Without more information, no one will be able to give you any kind of a meaningful answer. What we need is the type of computer, amount of ram, type of video card and amount of memory on it, the operating system you are running (XP with SP1 or SP2, Vista, Win98, what ever), and the exact version of the software (you will get this when you first start the game - it will say trainz build #### and whether there are any service packs applied).

Please post this information and we will have more to consider to answer you.

Let's try to help you:

1) Which of these versions of TRS do you have?
(I know there are regional variations, but this should give the general picture)

1a) If the left hand one - is SP1 installed (according to the exact letters of the instructions)?

2) Have you tried switching between OpenGL and DirectX (If you don't understand this question, please ask - we're happy to explain)?

3) When you say the main game - do you mean Survayer or Driver (not sure what options you get in Trainz Driver, so possibly ignore this question).

4) What bchester said ^
Ok if it's the picture on your left can you post the following from running a TrainzDiag.exe (C:\Program Files\Auran\TRS2006\Bin\TrainzDiag.exe)

Test Results
CPU Speed : ~2.56 GHZ : Passed
System Memory : 1023 MB : Passed
Hard Drive Space: 19.35 GB Free : Passed
OpenGL : Version 2.0 : Passed
DirectX : Version 9.0c or later : Passed
Desktop Mode : 32 bit colors : Passed
Card Type : GeForce 6600/AGP/SSE2 : Passed
Video Driver's Age : 2 months old : Passed
AGP Memory : 54MB Free : Passed
Video Memory : 256MB : Passed
Stencil Buffer : 8 Bits : Passed
Multi-Texturing : 8 Textures : Passed
Texture Compression DXT : Passed
Texture Combiners : Passed
Vertex Shaders : Version 3.0 : Passed
Pixel Shaders : Version 3.0 : Passed
Bump Mapping : Passed
Spherical Environment Mapping : Passed
Cubic Environment Mapping : Passed
Vertex Buffers : Passed

Extra Details Return from Tests
CPU Speed : ~2.56 GHZ : CPU Speed : ~2.56 GHZ
System Memory : 1023 MB : System Memory : 1023MB (752MB free)
Hard Drive Space: 19.35 GB Free : Drive C:\ : Total 111.80 GB Free 19.35 GB
Drive D:\ : Total 19.08 GB Free 12.77 GB

OpenGL : Version 2.0 : OpenGL : Version : 2.0.3
Vendor : NVIDIA Corporation
Card : GeForce 6600/AGP/SSE2
DirectX : Version 9.0c or later : Driver : nv4_disp.dll
Description : NVIDIA GeForce 6600
Product : 6 Version : 14 SubVersion : 10 Build : 9371
Driver not WHQL signed
Desktop Mode : 32 bit colors : Desktop Mode : 1024x768 with 32 bit colors
Video Driver's Age : 2 months old : Contact your card manufacturer at for the latest drivers.
Card's driver date is Sun Oct 22 12:22:00 2006
File Version :
File Description :NVIDIA Compatible Windows 2000 Display driver, Version 93.71
Product Version :
AGP Memory : 54MB Free : Total AGP Mem : 54MB
Free AGP Mem : 54MB
AGP Enabled = true, AGP Exists = true, AGP Status = Enabled
Video Memory : 256MB : Total Video Mem : 256MB
Stencil Buffer : 8 Bits : OpenGL stencil bits : 8
DirectX stencil bits : 8
Multi-Texturing : 8 Textures : OpenGL texture count : 16
DirectX texture count : 8
Vertex Shaders : Version 3.0 : OpenGL vertex shader : Version 3.0
DirectX vertex shader : Version 3.0
Pixel Shaders : Version 3.0 : OpenGL pixel shader : Version 3.0
DirectX pixel shader : Version 3.0

If it's the picture on your left can you post the following from running a dxdiag (Start>Run>dxdiag)

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: HP Pavilion 061
System Model: DF253A-ABA A250N
BIOS: BIOS Date: 08/27/04 11:09:23 Ver: 08.00.09
Processor: Intel(R) Pentium(R) 4 CPU 2.60GHz (2 CPUs)
Memory: 1024MB RAM
Page File: 515MB used, 1945MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DxDiag Version: 5.03.2600.2180 32bit Unicode
Card name: NVIDIA GeForce 6600
Manufacturer: NVIDIA
Display Memory: 256.0 MB
Driver Version: 6.14.0010.9371 (English)
Description: Realtek AC97 Audio
Driver Version: 5.10.0000.6160 (English)