Faulty downloads

rjw1975

Trainz 2006 User
I`ve downloaded Phil_C`s loco GE Dash 9 BC Rail , Icebreaker`s Canadian National Dash 9 , and Norfolksouthern37`s BNSF Dash 9-44 CW. As far as I know 2 of them are reskins of the other one and all 3 show up as being faulty. When I go to check what the errors are I get a list of textures that could not load and one that says progressive meshes are no longer supported by CCP. The locos look and seem to work fine, so is this something that has to be fixed or do I just not worry about it? Also it says on the dependencies list that the GE Dash-9-44CW bogey , kuid:45324:50005, is faulty. Can this just be swapped for GE Dash-9-44CW bogey, kuid:86105:51000, in the config file? I`m just trying to get rid of any defective items in my layout.
 
You could just fix the problems. For most stuff it's not that hard.

For example, there isn't really anything wrong with the bogey, the problem is that it doesn't have a mesh table and in the absence of a mesh table Trainz (or at least TS2010) makes an assumption on where to find a shadow mesh. (In this case it takes the asset-filename, tacks _shadow onto it, and uses it as a folder and file name thus you get:
Error: Unable to load mesh file: 'd9_bogey_shadow\d9_bogey_shadow.pm'

The simple fact is that the bogey doesn't have a shadow mesh.

If you want to convert the progressive meshes, open the item up for edit in Explorer and use PM2IM on the mesh files. (Using the Strip Textures option in PM2IM can solve some errors talking about missing textures when the texture files are not missing at all.) For the bogey in question and some other items, CMP will complain with an error if you do the steps below but don't convert the mesh so you should do that. Other items will work fine with progressive meshes. Not sure what determines which items it'll let you use progressive meshes for.

To fix the shadow mesh complaint I do this:
1. Right click the item and choose to open in Content Creator Plus. (Or use Ctrl+Shift+C.)
2. Click OK on the message box that pops up.
3. This probably won't happen for every item and is optional, but if there are any empty text boxes on the screen that show up in yellow, with a warning in the log at the bottom saying the tag is empty, then click the X next to the empty yellow text box.
4. Expand stuff on the left side till you can see the mesh-table entries. In this case there will be default and shadow.
5. Right click shadow and choose remove.
6. This step is not always required. If you converted the mesh earlier to an .im file with PM2IM, click default and then click the ... button next to the red text box. That'll be a standard open files dialog. Find the .im file and select it.
7. Select File|Save and close CCP.
8. Right click the object and do "View Errors & Warnings" and see if anything shows up. (In this case, if you converted the mesh and did all the other steps, there shouldn't be any errors or warnings. If you didn't clean out empty tags, then it'll complain about that but should still work in Native mode.)

Edit: Oh, and fixing the BNSF Dash 9-44CW is even easier. Open it for edit in explorer and delete all the digit*.texture.txt files it is complaining about. When CMP complains about being unable to load a texture for a texture file, like this below:
Error: Unable to load primary texture 'digit_1a.tga' for texture file 'digit_1a.texture.txt'.
that usually means the author left some stray .texture.txt files around that aren't actually used. (Far as I can tell that locomotive does not use the multi-number system those textures would be for.)

Edit2: As far as using stuff, the biggest thing to keep in mind is that faulty assets will not be usable in Native mode. (Warnings don't count, and anything built-in will be "usable" in native mode even if it actually has errors. Which some stuff does. And even TS2010 includes built-in content that uses progressive meshes.)
 
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So from the sounds of it there`s nothing wrong with these locos? The only reason I wanted to fix them is because I`ve read on the forums that items that are faulty or have missing dependencies will affect the speed of the graphics making them run slower and I want it to run as smooth a possible. Thanks for the help.
 
Ok, I just fixed it, way easier than I thought it would be. Other than deleting the texture file you mentioned all I had to do was delete a line in the config files of both the loco and the bogey that was a tag error. Thank you again for your help.
 
geting past these

to get past these faulty downloads all you have to do is simply log out of content maneger. :D :p
 
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Missing ***.PM files

If this is not the right location for this question let me know.
This applies to an incredible amount of assets on my TS2010. Trying to fix them.
When I open up a problem asset I receive the usuall cannot load ****.PM file. Or Txt files.

Would love to convert them but when I take a look in the opened edit file, the referenced **.PM file does not exist anywhere in the asset files.
The problem is that TS2010 will not load assets that were OK to run in TS2009. Yes I know nothing new there.

I have spent many hours trying to understand how the config concerning assets works.
My particular problems do not apply to bogeys but to the body and body shadow files.
Would like to continue running TS2010 but if I cannot get a handle on this I will have to use TS2009 for everything except whatever was new with TS2010.

Personal note/gripe: I understand that there are probably an enormous amount of users in the Trainz comunity that consider 100s of hours running down the fix for one asset pure fun. However I am not one of those. Hours/days spent trying to get one required locomotive to load succesfully is frustrating and oh yea really frustrating/stressful/not fun. Yes I am familiar with the .PM and .Texture tools
1. Is this just to be expected. Live with it?
2. Is there an answer to it? If so what education am I missing?
3. Are there easy fixes that I do not know about.
I am not trying to be just in gripe mode but would like, maybe, help with a light at the end of the tunnel from the community. I see on the forums onesee twosee fixes for specific problems but usually thay do not apply to my problem. Hours searching the forum/internet for an answer? See above gripes. However I do love Trainz. So-any help?
 
I get the same problom.......but I have trainz 2009 and when I get the same message I just go to the start menu (not on the game but when you click start to go to the game) don't click start but click options, you get this popup dont close it.You should see your login password (maby not) if you do click and highlight your password & username (if you have one) and press backspace, it should be gone.Then go to the trainz menu (on the game) go to the route maker and see if the train is acsessible if it's highlighted red thats ok click the train and put it on a track (if it apears then :) :) :) ) but it wont work on all trains. (it works for me):D :D
 
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