... when i was searching for that in contentmanager (with searchfacilities) i didn't find it ... but i was surprised to see (after adjustment "true") it was "automatically" installed ...
i noticed in the past that some assets (3rd party..) suddenly can disappear and make a (selfmade) route with missing dependencies ... not even mentioned as obsoletes ... i was wondering how that is possible, as all was on my harddrive ...
also affected by updates ?
grtz
daveric
3rd party assets will disappear if they have been obsoleted, but they really aren't gone. The third-party assets have actually been placed in the background, and can only be found in Content Manager. To bring the obsoleted asset back to use, you can delete the update and your old one will be there.
Here's another lesson on assets.
The old way of obsoleting assets was to use an obsolete-table within the config.txt, which was used for pre-KUID2 type assets. The newer version of an asset <kuid:123456:769> would have inside its config.txt
obsolete-table
{
0 <kuid:123456:768>
}
Today we use the KUID2 system which allows for an update of the same asset by updating the asset version. The old version had its advantages of allowing an asset to be replaced by another author, but you know how that can go. In fact I had a mistake once with that. Someone made a mill which was very nice, but did an update to their model and typo'd the updated asset's kuid in the obsolete-table and unknowingly uploaded that broken asset to the DLS. The update then replaced my mill with a canal lock! I reported this to Auran, as they were called at the time, and the asset was repaired by the author and uploaded again.
With the KUID2 system that circumstance can't occur any longer.
Sometimes too, though, even now you'll have an updated asset break an existing one due to some change which then affects multiple assets. This is why I always check for faulty assets after updating.