Andi has started a conversation with Chris in the TrainzDev forum about disabled items, and seeing as I can't post there, I wanted to ask something here.
As far as I'm aware, ever since the creation of Content Manager, disabling items in CM meant they didn't show up in Surveyor lists (as expected), but still allowed those assets to be used when routes needed to use them.
The reason I bring this up, if you haven't read the TrainzDev thread, is because Chris is saying that the assets that are disabled in T:ANE CM are no longer available to use by any route that uses them, and that this is intended behaviour.
Essentially, the items are "virtually" deleted from the game, and not loaded up.
I never used this method extensively in the past, on older versions of Trainz, but I'm sure I dabbled with it in the early days.
I'm just wondering if this is something that changed at some point in Trainz's evolution, or whether Chris is wrong, and that it's a bug in T:ANE.
I intend to test it later in TS12, as I don't have the time right now, but I just wanted to hear what anyone else has to say on this.
It might help Andi or Chris in the TrainzDev discussion.
Brian.
As far as I'm aware, ever since the creation of Content Manager, disabling items in CM meant they didn't show up in Surveyor lists (as expected), but still allowed those assets to be used when routes needed to use them.
The reason I bring this up, if you haven't read the TrainzDev thread, is because Chris is saying that the assets that are disabled in T:ANE CM are no longer available to use by any route that uses them, and that this is intended behaviour.
Essentially, the items are "virtually" deleted from the game, and not loaded up.
I never used this method extensively in the past, on older versions of Trainz, but I'm sure I dabbled with it in the early days.
I'm just wondering if this is something that changed at some point in Trainz's evolution, or whether Chris is wrong, and that it's a bug in T:ANE.
I intend to test it later in TS12, as I don't have the time right now, but I just wanted to hear what anyone else has to say on this.
It might help Andi or Chris in the TrainzDev discussion.
Brian.