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Hi,
Not quite sure if I follow you correctly, if I'm not, please forgive me.
I read it that you have created an object you want to be acting as a dighole - but it will not remove the grid.
If you use another dighole object, it works fine, just not the one you want to use.
If that is understood correctly, I would first check the config file of the non working object against a working object - because it sounds like something is off in the config file.
Other then that, I really have no clue at this time of night at least. Way past midnight here in the land of the midnight sun (which is in summer, now it is winter...)
Best of luck
Linda
Is the dig-hole object made for TRS2006? I noticed that you are using TC...might that have anything to do with it? I don't have TC so I would have no idea on that...best of luck, though!
Tim
Try deleting one dighole and replacing in the same spot.
Do you want to use dighole or not. There are only special occasions you would want to use one.
OK let me know the sizes, and I will make some special digholes for you, say 4x2 or 6x2 or whatever
Thanks for making them!Hi Lo_Poly:
I'll make them for you tommorrow. Doesn't take long (actually it takes longer to export and upload them then it does to make them).
Just out of curiosity - - - what do you use them for? All they need to be is a small rectangular solid with a glass texture (to make it harder to see) placed 40 to 60 ft below ground level.
Ben
This route is not using any of my objects. I'm still experimenting and learning. Also, this has to do with the splines, as the objects (buildings, etc.) are mostly fine.Remember I said to make your buildings with a concrete below ground level, just for such occasions !!!
Isn't that kind of dark? :hehe:BTW they do have earthquakes there, so maybe OK about the road LOL