This has probably been asked before, but I can't find it. I quite fancy having 2 new driver characters, Dave1 and Dave2, who will drive the same carriages at different times. I tried renaming the built-in character Dave to Dave1 and Dave2 in 2 different consists, in Driver Setup, and this has worked fine (they're actually twins, so I don't mind if they look the same). Until I came to use the Trigger Check rule, which doesn't recognise them.
So I tried to create them "properly", by cloning the built-in Dave. I left everything the same, just changing the usernames (in all the different languages) to Dave1, leaving face-texture and everything else alone. But this cloned asset is faulty: "The *.texture.txt file is missing for texture resource 'dave64.texture'". The files look identical to those of the original Dave in explorer.
What else do I need to do?
Peter
TRS19 111951
So I tried to create them "properly", by cloning the built-in Dave. I left everything the same, just changing the usernames (in all the different languages) to Dave1, leaving face-texture and everything else alone. But this cloned asset is faulty: "The *.texture.txt file is missing for texture resource 'dave64.texture'". The files look identical to those of the original Dave in explorer.
What else do I need to do?
Peter
TRS19 111951
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