Hi All,
I was editing a tunnel asset made by Auran (just changing the track to the track Im using in my layout), all fine, then I went to edit a similar styled one which turns out is from a different author and noticed lines and lines of copyright blurb.
The 2 config files are identical line for line and word for word (apart from the copyright blurb), same attached track, even the mesh files have the same names etc.
I have to admit, I'm pretty new to getting in and modifying things and understanding the way assets are made up. but to me it looks like it has had a new texture and that's it and as a result this author is calling it his/her own.
Part of the blurb reads.
So, Im not a detective, but whats the chance your config file is the same as Auran's asset (which doesn't contain any copyright info), line for line and your mesh names are exactly the same?
And if all that has happened is that it has been reskinned, when can you call it your own and add your own copyright rules to it?
Personally, anything I edit is for my own use and pleasure on my layout and wont be uploaded because I consider its not mine to do so (as much as I would love to share the items that I have modified/fixed with the community). And even if I did have permission to modify and upload something from the author, I wouldn't do so without crediting the original author. But that's just me.
What's the general rule and code of ethics regarding content and modifying etc. and calling it your own?
Cheers
Ian
I was editing a tunnel asset made by Auran (just changing the track to the track Im using in my layout), all fine, then I went to edit a similar styled one which turns out is from a different author and noticed lines and lines of copyright blurb.
The 2 config files are identical line for line and word for word (apart from the copyright blurb), same attached track, even the mesh files have the same names etc.
I have to admit, I'm pretty new to getting in and modifying things and understanding the way assets are made up. but to me it looks like it has had a new texture and that's it and as a result this author is calling it his/her own.
Part of the blurb reads.
No aliases, no reskinning, no other modifications of this creation by anyone WITHOUT the written consent by the author, that is me, ____________________.
The use of any of my original textures and meshes used with my creations is strictly prohibited without my written consent. Breaches WILL BE prosecuted to the fullest extent of the law and reported as well to N3V Games.
So, Im not a detective, but whats the chance your config file is the same as Auran's asset (which doesn't contain any copyright info), line for line and your mesh names are exactly the same?
And if all that has happened is that it has been reskinned, when can you call it your own and add your own copyright rules to it?
Personally, anything I edit is for my own use and pleasure on my layout and wont be uploaded because I consider its not mine to do so (as much as I would love to share the items that I have modified/fixed with the community). And even if I did have permission to modify and upload something from the author, I wouldn't do so without crediting the original author. But that's just me.
What's the general rule and code of ethics regarding content and modifying etc. and calling it your own?
Cheers
Ian