As one or two of you may have noticed, I have been uploading to the DLS a series of Airslide Hopper cars. These were modeled in GMAX (Trainz Asset Creation Studio). I would like to convert these Gmax files into Blender. There is a way to export from Gmax via OBJ, as a script and then import it to Blender. But unfortunately, I have not been able to find on the internet a file named: gMAX2OBJ.ms Anyone of you guys have a copy of it that you could send to me via my email addy?