Problem with textures
You said in an earlier post that you using bumpmaps in 3D Studio 7.0, is this correct? If you are doing all your work in 3D Studio, then you need to be using baked normal maps and no opacity maps as you can set texture opacity within 3D Studio on a per texture basis. For normal maps, you will need either Photoshop or GIMP (free software --- www.gimp.org) with the normalmap plugin. As for naming conventions, you need to do this for textures with normalmaps, texturename.m.tbumptex, texturename can be anything you like. If you are still experiencing problems, send me an email with the textures at gawpo50@gmail.com and I will see if I can fix the problem for you.
Regards
Peter
You said in an earlier post that you using bumpmaps in 3D Studio 7.0, is this correct? If you are doing all your work in 3D Studio, then you need to be using baked normal maps and no opacity maps as you can set texture opacity within 3D Studio on a per texture basis. For normal maps, you will need either Photoshop or GIMP (free software --- www.gimp.org) with the normalmap plugin. As for naming conventions, you need to do this for textures with normalmaps, texturename.m.tbumptex, texturename can be anything you like. If you are still experiencing problems, send me an email with the textures at gawpo50@gmail.com and I will see if I can fix the problem for you.
Regards
Peter