Can anyone direct me to the location of <kuid2:523:19723857:1> missing from game.

I just renewed my plus membership and now this kuid is missing and I can't find it. Any help would be appreciated
I don't have that either in my Plus version.

I tried changing the version from :1 to :2, :3, :4, etc. and those didn't appear either.

What is this missing from?

I recommend checking the content store for any updates. There have been a number of them recently for various packages.
 
I don't have that either in my Plus version.

I tried changing the version from :1 to :2, :3, :4, etc. and those didn't appear either.

What is this missing from?

I recommend checking the content store for any updates. There have been a number of them recently for various packages.
Its from my HD routes I was working on. Someone posted that its PBR trk. the Only thing I can think of is maybe I had used the plus beta at one time and thats where its from.
 
Its from my HD routes I was working on. Someone posted that its PBR trk. the Only thing I can think of is maybe I had used the plus beta at one time and thats where its from.
That's very possible. That would explain why it disappeared.

All is not lost with your route. You can replace the missing track using this method here:

The dashed white lines isn't "a missing asset" - it's the asset that Trainz turns to when it can't find the asset it is supposed to draw there. These white lines are, in themselves, an asset. You can find this asset in CM. It's called "Missing spline", and it's by Rob. Open it for edit. Change the KUID from <kuid:523:1124> to <kuid2:523:1124:1>, and remove the whole privileges container (containing the line "permit-listing 0") Then install that asset as if it were a new asset - e.g. drag the folder from windows explorer back onto the CM interface. Once it's installed, revert the original one (you can't commit changes to it as it's a built-in asset). Result: The dashed white lines now show up in the menu, and can be selected just like any other track spline. You could lay some down if you wanted. More to the point, you can now use the 'replace items' tool to change them to any track spline you have installed...

I will add this. When you install the folder, use the install content option. This will save so much time. Also don't panic when the creator is shown as AURAN. I hope this helps some one.

Notes:

<kuid2:523:1124:1> ==== Update from <kuid2:523:1124:2> to <kuid2:523:1124:3> for T:ANE. All other procedures apply.

Need to change .texture file using PEV's Images2TGA.
 
That's very possible. That would explain why it disappeared.

All is not lost with your route. You can replace the missing track using this method here:

The dashed white lines isn't "a missing asset" - it's the asset that Trainz turns to when it can't find the asset it is supposed to draw there. These white lines are, in themselves, an asset. You can find this asset in CM. It's called "Missing spline", and it's by Rob. Open it for edit. Change the KUID from <kuid:523:1124> to <kuid2:523:1124:1>, and remove the whole privileges container (containing the line "permit-listing 0") Then install that asset as if it were a new asset - e.g. drag the folder from windows explorer back onto the CM interface. Once it's installed, revert the original one (you can't commit changes to it as it's a built-in asset). Result: The dashed white lines now show up in the menu, and can be selected just like any other track spline. You could lay some down if you wanted. More to the point, you can now use the 'replace items' tool to change them to any track spline you have installed...

I will add this. When you install the folder, use the install content option. This will save so much time. Also don't panic when the creator is shown as AURAN. I hope this helps some one.

Notes:

<kuid2:523:1124:1> ==== Update from <kuid2:523:1124:2> to <kuid2:523:1124:3> for T:ANE. All other procedures apply.

Need to change .texture file using PEV's Images2TGA.
I stand corrected. I went into the route and track is there. What is missing is the pbr ground texture for the ballast. Thanks for the other info.
 
I stand corrected. I went into the route and track is there. What is missing is the pbr ground texture for the ballast. Thanks for the other info.
No problem. At least a texture is easier to replace. Remember to run delete missing assets to remove the old one from your route.
 
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