BNSF Clovis Sub

Thanks fellas :)

Built in TRS04, but runs sweet in TRS06 where most of the screenies come from.

Route is point-to-point. Only one large station, Belen NM, see screenie below plus one large industrial area just outside Belen. I have modelled an abandonned ATSF ballast quarry in Abbo Canyon as still operational.

The route is two bi-directional mains neatly fouled by two long single track sections, one through Abbo Canyon and another through a long cut-and-fill just west of Vaughan. The route is reality is very busy - 100 trains a day - and the session/scenario challenge will be keeping everything moving. Trainz arrive via four portals - California, El Paso and Albuquerque (sp?) at the West end and Clovis at the East end. there are separate 'departure' portals for Cal, Alb and Clovis.

Trains are long and heavy and the route is graded at about 1% with the summit at Mountainair about half way along the route. Driving will be a challenge, particularly in TRS06 with wheelslip and coupler breakage on.

That's the plan....

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A simplified version of Belen NM takes shape. Polys will be a problem hereabouts, but I think I can keep it smooth. So far so good, even with plenty hi-poly locos.

Everything stops at Belen for inspection and/or fuel from two pit-stop fuel racks. An overpowered Eastbound grinds to a stop at the East fuel rack...

Andy :)

I have a question:

In the November 2011 Trains Magazine,
pages 52 - 59 there is an article about BNSF's
double tracking between Mountainair & Belen NM

(south of Albuquerque NM - between mp 875 & mp 870.4)

how would this affect your route,
and if it does can you make a version with the
New second main track between mp 875 & mp 870.4 ?

I like the photos of the route you have posted here

- REFJR2
 
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That would be the Abbo Canyon duplication. Nope, there won't be an updated version from me, my Trainz Clovis Sub will remain forever locked in a time period around 2007. Unlike the prototype railway I like the operation snarl provided by the three single track sections (Abbo Canyon, the long embankment west of Vaughn and the Fort Sumner Bridge which will appear on C3). If you take those out then a session becomes just a progression of east-west trains which is EXACTLY what the BNSF wants, but all snarled up suits me better!

Assuming Clovis3 ever sees the light of day it will feature the new JR Smart Signals which will allow trains to follow each other through the single track sections convoy style, which is exactly what happened on the prototype before duplication was completed.

I'm gettin' out of here now before I get myself all fired up and go and finish the thing with green vegetation. Clovis is still by far my favorite route...

Andy ;)
 
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That would be the Abbo Canyon duplication. Nope, there won't be an updated version from me, my Trainz Clovis Sub will remain forever locked in a time period around 2007. Unlike the prototype railway I like the operation snarl provided by the three single track sections (Abbo Canyon, the long embankment west of Vaughn and the Fort Sumner Bridge which will appear on C3). If you take those out then a session becomes just a progression of east-west trains which is EXACTLY what the BNSF wants, but all snarled up suits me better!

Assuming Clovis3 ever sees the light of day it will feature the new JR Smart Signals which will allow trains to follow each other through the single track sections convoy style, which is exactly what happened on the prototype before duplication was completed.

I'm gettin' out of here now before I get myself all fired up and go and finish the thing with green vegetation. Clovis is still by far my favorite route...

Andy ;)

Just keep trucking, trainzing in this case, and you will get if finished some day... We hope.
 
Well I just proved that link again and it opens exactly as it should. The content in question is UTC trainz-build and I am almost certain it is built-in in TRS04 > TS10 and is on the DLS for users of TS12. If that is wrong then it is and always was DLS content. If that link won't load then the only reasons I can think of is that you either don't have cookies enabled so the DLS doesn't know who you are, or you are not logged in. Either way it is not a route issue and the content DOES work in the Clovis route...

Andy
 
The Clovis 3 shots here show about as far as the route got. There is not enough freeware 'desert' vegetation to make the route do-able at this stage. There is some really good payware stuff, but that doesn't help! Until the freeware void is filled the route is on the back burner. Clovis is still my favourite route and I would love to see it finished, but the way it looks at present is just too 'green'...

Andy
 
Dermmy,, still love this route especially managing the trains through Abbo. I have run into a problem and hope someone here might offer some help. Have been running Trainz 2010 and your route with Belen Dispatcher. Recently added some content and it has affected only the "dispatcher session". Clovis still looks great but when I open the Belen session every driver is Adair and there are no orders. Not sure what I've done to screw the pooch on this one but any suggestions as to how to remedy this one would be appreciated. I have uninstalled and reinstalled Belen Dispatcher. Maybe an updated driver command/script in Content Manager is the problem?
 
Just use jvc desert shrubs and trees and hope you add the second mainline through abo canyon and fix the vaughn crossover between bnsf and the union pacific line underneath it
 
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