Blender Export problem.

LBMATTY

Member
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I have the plugin installed, but i can't seem to find the .cfg file. I copied the plugin and changed the file type, but nothing worked. :/
 
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I have the plugin installed, but i can't seem to find the .cfg file. I copied the plugin and changed the file type, but nothing worked. :/

The cfg file is created by the exporter so you don't need to do anything with it. Assuming you are using one of the later versions of Blender then the exporter file (trainz_export.py) goes into the addons folder along with the N3V importer program (TrainzMeshImporter.exe). Then you enable it within the File->User Preferences -> Addons. It will then be available under the file->export options.

You should post questions of this type in the Content Creators forum where Blender users are more likely to see questions such as this.

Good luck.
 
This is odd. When I responded to your original post I don't recall seeing the screenshot and neither would I deliberately included it in my response.

The problem is that you have installed Blender in C:\program files (x86) and the program doesn't have sufficient access rights to create the config file (in line 1931). Maybe fiddling with the Blender program properties could fix it but there is an easier solution.

I suggest you re-install it on another drive if you have one, or in its own folder such as C:\blender. Put the exporter python file in the addons folder as well as trainzmeshimporter.exe.
 
I would suggest, as I've done elsewhere, to run Blender as administrator if using Windows Vista or later.

Shane
Maybe, but frankly its easier just to install it elsewhere. Blender updates come out so often that we often keep 2 or 3 versions installed.
 
Even if it's installed elsewhere, there can still be permission-related issues, especially if the registry is involved.

Shane
Hmm, this is only the case if you use the blender installer and you use the Program Files or Program Files(x86) folders for your install. As Paul mentioned use any other location to put blender on your HD and use the zip package version that you just unzip in that place. After unzipping you're ready to go and you don't have to go to the hidden Documents and Settings folder or the Users/<Username>/Appdata folder on your system drive to add scripts or the exporter. Everything is nicely packed together in the place you've unzipped blender.

Greetings from sunny Amsterdam,

Jan
 
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