As many of you know as chronicled in this thread:
http://forums.auran.com/trainz/showthread.php?t=61276&highlight=black+animation
creating a scenery object in Blender and then animating it (trucks, cranes, etc.) - when viewed in TS turned out black. The preview window was ok but when placed in TS the object will be all black. I'm happy to say this problem has now been solved. After repeated testing of various buttons in Blender the issue is solved with this simple process: You MUST press the SHADERS button and then Press the EMIT button and give the animated object a value. That solves the problem!!
The technical reason why shader--->emit I can't advise of but doesn't matter for my purposes as this long-standing problem has now been cured. Let the choir sing.
See below the black crane now beautifully colored:
http://forums.auran.com/trainz/showthread.php?t=61276&highlight=black+animation
creating a scenery object in Blender and then animating it (trucks, cranes, etc.) - when viewed in TS turned out black. The preview window was ok but when placed in TS the object will be all black. I'm happy to say this problem has now been solved. After repeated testing of various buttons in Blender the issue is solved with this simple process: You MUST press the SHADERS button and then Press the EMIT button and give the animated object a value. That solves the problem!!

See below the black crane now beautifully colored:

