The cab is finally getting nearer to completion. Completed stuff include:
Dials including Boiler Pressure, Speedometer and Brake Cyl and Brake Reservoir.
The Steam Supply controls.
Injector controls.
Main brake.
Whistle.
The Fire Plates.
Blower.
Sander.
Regulator.
Cab sandboxes.
Water level.
Water lever isolation valves.
Water level drain.
Doors - these open.
And a couple of steam valves.
The copper plumbing is done although I don't like the texture much. So far I've tried the reflective brass material (too bright) and about three different non shiny brass textures. Currently it reminds me of some sort of sausage like salami.
Currently BB has a standard reverser, one of Paul Hobbs' creations, and its very crowded in that space with pipes etc. For a BR version I will change it to a screw reverser.
The materials are about all contained in one onetex material. I may yet change this.
The firebox still needs to be textured and remapped. I deliberately left this until last to see what would be obscured by controls.
I still have to add a light switch for the headlight. After playing with the kind "button" I decided that it was a bit iffy so it will be a simple lever switch. Currently its the black box next to the driver position on the right.
I finally got the N3V fire attachment working after playing with the attachment points. The fire noise comes on at odd times and sometimes just stays on whether the fire doors are open or not.
Here are some pictures:
Drivers side - standing back a bit:
The dials. Big Bertha was stationary with the brake on at the time.
From the Fireman's side:
And a view of the Fireman's side from the Driver's side:
Maybe I'll take pity on the driver and fireman and add a couple of seats. The floor also needs a small platform to encompass the back of the firebox and the pipes. It looks like a small step.
I haven't tracked the time for each Big Bertha component but the cab interior has taken the most time so far. Except for the reverser, I have had to make or re-make every other mesh.
Dials including Boiler Pressure, Speedometer and Brake Cyl and Brake Reservoir.
The Steam Supply controls.
Injector controls.
Main brake.
Whistle.
The Fire Plates.
Blower.
Sander.
Regulator.
Cab sandboxes.
Water level.
Water lever isolation valves.
Water level drain.
Doors - these open.
And a couple of steam valves.
The copper plumbing is done although I don't like the texture much. So far I've tried the reflective brass material (too bright) and about three different non shiny brass textures. Currently it reminds me of some sort of sausage like salami.
Currently BB has a standard reverser, one of Paul Hobbs' creations, and its very crowded in that space with pipes etc. For a BR version I will change it to a screw reverser.
The materials are about all contained in one onetex material. I may yet change this.
The firebox still needs to be textured and remapped. I deliberately left this until last to see what would be obscured by controls.
I still have to add a light switch for the headlight. After playing with the kind "button" I decided that it was a bit iffy so it will be a simple lever switch. Currently its the black box next to the driver position on the right.
I finally got the N3V fire attachment working after playing with the attachment points. The fire noise comes on at odd times and sometimes just stays on whether the fire doors are open or not.
Here are some pictures:
Drivers side - standing back a bit:

The dials. Big Bertha was stationary with the brake on at the time.

From the Fireman's side:

And a view of the Fireman's side from the Driver's side:

Maybe I'll take pity on the driver and fireman and add a couple of seats. The floor also needs a small platform to encompass the back of the firebox and the pipes. It looks like a small step.
I haven't tracked the time for each Big Bertha component but the cab interior has taken the most time so far. Except for the reverser, I have had to make or re-make every other mesh.