treblesum81
New member
Hi All,
I've been working on merging together some of my maps to make some super long routes (500+ miles of track), but I've been running into trouble trying to get the edges of the terrain to blend together in surveyor. I've already been somewhat careful to make sure that the terrain at the joint isn't that far apart, so I've only got a hilly ridge that isn't very high and a flat explanse to deal with, but every time I try to raise the flat to meet the ridge, it pushes the ridge up, and vis versa when I try to lower the ridge, it lowers the flat... I've tried tediously raising and lowing carefully to avoid hitting either, but it ends up being a lot of work for a very unnatural appearance. Is there a "blend" or "smooth" command that I can use to bring the two together better?
Thanks,
Greg
I've been working on merging together some of my maps to make some super long routes (500+ miles of track), but I've been running into trouble trying to get the edges of the terrain to blend together in surveyor. I've already been somewhat careful to make sure that the terrain at the joint isn't that far apart, so I've only got a hilly ridge that isn't very high and a flat explanse to deal with, but every time I try to raise the flat to meet the ridge, it pushes the ridge up, and vis versa when I try to lower the ridge, it lowers the flat... I've tried tediously raising and lowing carefully to avoid hitting either, but it ends up being a lot of work for a very unnatural appearance. Is there a "blend" or "smooth" command that I can use to bring the two together better?
Thanks,
Greg