This has probably been brought up before, but I'm too lazy to search the forums.
 
I was thinking the other night about this so this thought is still in the rough. With track sounds, why not turn off the system track sounds completely, and use an invisible track with the sound. The invisible track could then be "tuned" into the type of sound for that particular section of track. By this I mean Trams and LRVs would be able to have a real wheel screech as they go around the sharp curves, the rail joints clickety-clack could be modified so it doesn't have a constant rhythm, and points wouldn't sound rumbly.
 
The process would be somewhat complicated to work with, I think. Instead of just pluncking down the rails and going, this would be a two-step or more process. First we'd need to lay the rails normally, then afterwards a chosen type of invisible track would then be laid on top. The signals and junction levers would attached to the invisible track, and removed from the regular track.
 
This would mean that sounds would have to be attached to the invisible track. One track would have the switch-point sounds, another would have the rail-joints, and another could be for bridges. This track of course would vary from the type of track, and the region as some areas have more joints, and some rail junctions sound different than others. So this too is quite complicated to create.
 
The advantage of this is we'd be able to choose the track we want rather than be stuck with what someone has made for us with a specific sound.
 
Anyway just a thought, and not meaning to have any content creator feel they're being pressured into something, which is not the intent of this post.
 
John
				
			I was thinking the other night about this so this thought is still in the rough. With track sounds, why not turn off the system track sounds completely, and use an invisible track with the sound. The invisible track could then be "tuned" into the type of sound for that particular section of track. By this I mean Trams and LRVs would be able to have a real wheel screech as they go around the sharp curves, the rail joints clickety-clack could be modified so it doesn't have a constant rhythm, and points wouldn't sound rumbly.
The process would be somewhat complicated to work with, I think. Instead of just pluncking down the rails and going, this would be a two-step or more process. First we'd need to lay the rails normally, then afterwards a chosen type of invisible track would then be laid on top. The signals and junction levers would attached to the invisible track, and removed from the regular track.
This would mean that sounds would have to be attached to the invisible track. One track would have the switch-point sounds, another would have the rail-joints, and another could be for bridges. This track of course would vary from the type of track, and the region as some areas have more joints, and some rail junctions sound different than others. So this too is quite complicated to create.
The advantage of this is we'd be able to choose the track we want rather than be stuck with what someone has made for us with a specific sound.
Anyway just a thought, and not meaning to have any content creator feel they're being pressured into something, which is not the intent of this post.
John