Bailey Yard

Big yards are a bore anyway...36 tracks across, and put two trains in on two tracks, and your framefates will be 0.4 FPS.

Its not like HO where you can actually use all those tracks, as you can't load them up with trainz cars or locos.
 
Big yards are a bore anyway...36 tracks across, and put two trains in on two tracks, and your framefates will be 0.4 FPS.

Its not like HO where you can actually use all those tracks, as you can't load them up with trainz cars or locos.

Hah, great job on the editing job on the second post there champ;)

From the simple question he asked, i dont really see what your answer has to do with the subject.
I can't see what the specs on your Computer has to do with it either, you would be surprised to see how many of the other members who actually has other opinions than you.
Bring your computer up to next level, and you will have a whole new experience, where you easely could fill the entire yard, and actually enjoy it;)


@racingtrains: I've heard its being buildt by someone, but i dont remember who.

-Lars
 
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Big yards are a bore anyway...36 tracks across, and put two trains in on two tracks, and your framefates will be 0.4 FPS.
I usually populate yard tracks with some traincar splines made by magicland or wiley4. Since they're dummy splines they don't impact frame rates very much.
If you're not familiar with them you can get a list of them using CM by setting Search to:
Category - Track
Name - rail
Here's a couple of sample kuids:
southern box rail,<kuid:58843:38001>
GG hopper rail,<kuid2:45203:716:1>

Bob
 
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