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Intresting point of view that is until you try to unload the item to the DLS - its now refusing to take items that may be fine to run under 2004 standards but would be rejected due to the build number alone.It is not always as easy as just changing the value of the "trainz-build" field in the asset's config.txt file. Doing that is a given mandantory procedure, but assets for newer versions of Trainz can have features/configurations that are not supported in older versions, or might be missing features/configurations that older versions require. Config.txt fields are a major part of this, but scripts and what have you can also be involved. Some content creation knowledge is a must when back-dating assets that need more than just a "trainz-build" value change.
Some times, content creators make assets for newer versions that are actually completely compatible with older versions except for the "trainz-build" value. I kinda remember what might have been an old principle to make assets for the lowest version of Trainz that they will work in (with my personal opinion also adding: "without missing out on too many features from a newer version that would benefit the asset's quality"). I think that that is a good principle. However, I have seen several instances where assets were made for a newer version when there was no need to, due to the asset technically being compatible with earlier versions of Trainz. There might be a possibility that Content Manager/Content Creator Plus has something to do with this, since it appears that it automatically sets the "trainz-build" field to the program's Trainz version, unlike TRS2004 and earlier where the creator basically filled most/all of the stuff in manually. Still, the creator using such newerr versions of Trainz could probably set the "trainz-build" value to a lower one manually. It is up to the end user to back-date such assets as needed.
Regards.
Intresting point of view that is until you try to unload the item to the DLS - its now refusing to take items that may be fine to run under 2004 standards but would be rejected due to the build number alone.
Remember there will come a time when 2004 and UTC content will be removed from the DLS its just that the time line has no been set yet.
Yes 2004 and UTC are dead products
http://online.ts2009.com/mediaWiki/index.php5/Trainz_Life-Cycle_Policy
Pre SP1 may be dead, but 04 and 06 assests run in compatability mode, are still the backbone of 09/10/12.
There are only 1991 TS10 assets
And 9840 TS09 assets
Pre SP1 may be dead (as they are unavailable), but 04 and 06 assests run in compatability mode, are still the backbone of 09/10/12.
There are only 1991 TS10 assets
And 9840 TS09 assets
There are well over 14115 assets below 09/10/12 that you use everyday, and you rely on them. Without them, your version would be dead !
Then you have lost over 14115 assets
It will take quite awhile to re-manufacture all those lost assets
Warnings yes - errors noDid you see me post? It appears that legacy assets will work in native mode as long as they do not have errors (though they might even still work if they only have warning). I do not think that I have read otherwise. Besides, if no legacy asset works in the newer versions, then it would be likely that there would be piles of posts around here by users who did not like it.
Regards.